A fastpaced, military tug-of-war game with no micromanagement. Choose and deploy from a mix of specialized military units to overwhelm the enemy. Experiment with a huge variety of unit compositions, synergies, abilities, and upgrades to lead your army to victory!
Major Update 0.9.6
Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx
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[b]Features:[/b]
Introduction of a new ability - Bitcoin Van
Implementation of gamepad support
Addition of enemy patrols as a new type of event on maps
Adaptation of layout to accommodate most resolutions
Incorporation of new icons for units
Inclusion of a credits menu
Addition of hotkeys for commands from the game bar panel
Resolution of an issue where units were unresponsive to commands from the game bar
Addition of new sound events
Enhancement of the shelter system
Implementation of unit drop-offs by the event machine
Addition of hotkeys for quick menu navigation
Introduction of bunkers as a new event on maps
Redesign of the level loading screen
Rewrite of the system for saving game settings
Implementation of randomization in AI ability usage
Adjustment of the toxic grenade ability to include a slowing effect
Redesign of the missile kill zone
Overhaul of decals for enemy and allied abilities
Performance improvements
Addition of new explosion decals for mines
Enhancement of memory control
Balancing of unit attributes
Inclusion of resistances to toxic grenade damage
[b]Bugs:[/b]
Resolution of an issue causing units in infinity mode to spawn 30 seconds after the game starts
Correction of a problem related to unit disobedience in manual mode
Redesign of the spawning system to prevent units from spawning in a single point
Fix for units running in place
Adjustment so that the minigunner does not take cover
Resolution of an issue where a unit, unable to take cover, would continuously run towards an unreachable point after receiving a cover command
Elimination of leftover decals after a unit's death
Fix for the event machine not firing
Correction of explosion timings for level objects
Fix for AI ability kill zone
Resolution of issues arising when a unit is revived by a medic
Fix for HIMARS explosions occurring on allied bases