Major Update 0.9.6 Full Gamepad Support

Operation: Polygon Storm

A fastpaced, military tug-of-war game with no micromanagement. Choose and deploy from a mix of specialized military units to overwhelm the enemy. Experiment with a huge variety of unit compositions, synergies, abilities, and upgrades to lead your army to victory!

Major Update 0.9.6 Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx [img]{STEAM_CLAN_IMAGE}/43623914/783c0276efc16df738e53e54d23cf03acedaa6a5.jpg[/img] [b]Features:[/b] Introduction of a new ability - Bitcoin Van Implementation of gamepad support Addition of enemy patrols as a new type of event on maps Adaptation of layout to accommodate most resolutions Incorporation of new icons for units Inclusion of a credits menu Addition of hotkeys for commands from the game bar panel Resolution of an issue where units were unresponsive to commands from the game bar Addition of new sound events Enhancement of the shelter system Implementation of unit drop-offs by the event machine Addition of hotkeys for quick menu navigation Introduction of bunkers as a new event on maps Redesign of the level loading screen Rewrite of the system for saving game settings Implementation of randomization in AI ability usage Adjustment of the toxic grenade ability to include a slowing effect Redesign of the missile kill zone Overhaul of decals for enemy and allied abilities Performance improvements Addition of new explosion decals for mines Enhancement of memory control Balancing of unit attributes Inclusion of resistances to toxic grenade damage [b]Bugs:[/b] Resolution of an issue causing units in infinity mode to spawn 30 seconds after the game starts Correction of a problem related to unit disobedience in manual mode Redesign of the spawning system to prevent units from spawning in a single point Fix for units running in place Adjustment so that the minigunner does not take cover Resolution of an issue where a unit, unable to take cover, would continuously run towards an unreachable point after receiving a cover command Elimination of leftover decals after a unit's death Fix for the event machine not firing Correction of explosion timings for level objects Fix for AI ability kill zone Resolution of issues arising when a unit is revived by a medic Fix for HIMARS explosions occurring on allied bases