Major Update 0.9.5

Operation: Polygon Storm

A fastpaced, military tug-of-war game with no micromanagement. Choose and deploy from a mix of specialized military units to overwhelm the enemy. Experiment with a huge variety of unit compositions, synergies, abilities, and upgrades to lead your army to victory!

Major Update 0.9.5 Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx [img]{STEAM_CLAN_IMAGE}/43623914/783c0276efc16df738e53e54d23cf03acedaa6a5.jpg[/img] [b]Features:[/b] Reduced game weight. Replaced old icons of buffs and debuffs of units with new ones. Added new visual effects. Fixed the problem where the timer on event supply was not disappearing. Added a new supply - a medical box. Reworked game balance. Implemented an increase in unit cost when upgrading. Adjusted blast radius for all abilities. Medics can now raise the dead. Reworked characteristics of units. Added priorities for AI ability targets. Redesigned game UI. Added hide animation for palettes that cannot be used. Changed the decal of the ability target. Added a special icon for the explosion trooper. Added and corrected game translations. Mortar now travels faster to the target. Optimized the game. Players can now destroy old shelters or turrets if the maximum number is built and create new ones. Added a new description block to loadout for abilities that spawn units. Removed unnecessary UI elements. Added training on group selection mechanics. Enemies can now use abilities across the entire map. [b]Bugs:[/b] Turned off VFX smoke at tech in progression and encyclopedia. Fixed the size of supply colliders. Fixed shelters on the refinery map. Fixed a problem with explosion troopers attempting to run inside a unit. Fixed an issue where the AI ability decal was not visible. Fixed loadout unit/ability descriptions not returning after hovering on rewards item. Fixed a bug where units couldn't be ordered to attack targets. Fixed a bug that could cause the wave sound to play after exiting the menu. Fixed issues in the tutorial that caused it to stop working. Fixed an issue causing objects to fall through holes in La Manche and Frozen Lake maps and hang in the air. Fixed an issue where the cursor couldn't be seen if placed outside of the ability zone.