Major Update 0.9.3

Operation: Polygon Storm

A fastpaced, military tug-of-war game with no micromanagement. Choose and deploy from a mix of specialized military units to overwhelm the enemy. Experiment with a huge variety of unit compositions, synergies, abilities, and upgrades to lead your army to victory!

Major Update 0.9.3 Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx [img]{STEAM_CLAN_IMAGE}/43623914/783c0276efc16df738e53e54d23cf03acedaa6a5.jpg[/img] [b]Features:[/b] [list] [*] New bosses have been introduced. [*] A new map has been added. [*] A timer has been implemented above the supply. [*] Units and abilities now recharge individually instead of waiting for the entire limit to be purchased. [*] A new ability, the rocket turret, has been included. [*] Turrets are now destructible. [*] Logic has been added to overwrite shelters and turrets. [*] Additional text hints have been incorporated into the tutorials. [*] More animations have been added for the UI. [*] New languages, including Spanish, Portuguese, and German (though not fully translated), have been included. [*] UI improvements have been made. [*] Font enhancements have been implemented. [*] Updates have been made to maps and decals. [*] AI has been improved. [*] Game balance has been adjusted. [*] A new map icon has been added. [*] Grenadier cup count has been increased from 3 to 4. [*] Grenadier accuracy has been adjusted from 1.05 to 1. [*] Officer health has been increased from 65 to 70. [*] Officer count bullet in sleeve has been increased from 8 to 10. [*] Tank accuracy has been improved from 0.8 to 1. [*] Tank reload time has been extended from 5 to 6. [*] Many covers' HP has been boosted by an average of 30%. [*] Heal amounts for Medic and Engineer have been significantly increased. [/list] [b]Bugs:[/b] [list] [*] Corrected a bug in infinite mode where units were shooting at the base instead of switching to enemies. [*] Resolved an issue where units could be purchased through the description text block. [*] Fixed a problem where units began firing without turning towards the enemy. [*] Rectified an issue where supply fell under the ground in the tutorials. [*] Fixed a bug where shelters did not produce sound when destroyed. [*] Addressed a problem causing a unit to halt if given a command to run to another point after seeking cover. [*] Fixed a bug related to loading a save. [*] Resolved issues with turret death visual effects. [*] Corrected spawned unit positions in the progression menu. [*] Fixed problems with the main menu layout. [*] Adjusted sniper aim animation. [*] Fixed flame trooper damage. [*] Corrected points spawn supply on maps. [*] Fixed an issue with an invisible unit in a tower. [*] Adjusted explosion trooper explosion radius. [*] Fixed an issue where the entire bottom of the screen was unclickable for unit commands. [*] Resolved an issue where the cursor did not return to its original state after exiting the menu. [/list]