You’re the designer, engineer and architect if you can imagine it you can create it! Construct robots of any shape or size from eight-legged spider bots to eerie UFO contraptions.
[h2]Ho ho ho........ how about some bug fixes? [/h2]
[img]{STEAM_CLAN_IMAGE}/35530744/2fcf076ee6c32e6307f653701cd5bc3fff4fe8a1.png[/img]
[h3][b]
Inventors,[/b][/h3]
We've been hard at work with our elves to iron out some creases and mend some broken parts. The game dev life :D
The following list comprises the tweaks and fixes in our latest update for Main Assembly:
LIVE NOW!
[h3]Fixes & tweaks [/h3]
[list]
[*] Fix for world build level not being able to be uploaded to the workshop
[*] World build objects now display if they can be animated in tooltip
[*] Bots with many floatation parts (10+) is now more stable
[*] Tweak water propellers weight and health
[*] Fix for world-building pusher and hammer
[*] World build launch could disappear, it will not stay put Invite friend now works again
[*] Fix for clients not possessing bot correctly in Bot Brawl mode in some cases
[*] Rare random crash fix while building
[*] Spring settings can now be tweaked on wheel hubs
[*] Added centre of thrust gizmo
[*] Added tutorial popups for thrust and buoyancy gizmo popups Added cycle gizmo binding to controller setup
[*] Bad connection UI is now animated and flashing so it's easier to notice
[*] Bot are no longer despawned in battle mode if a piece falls into the kill trigger
[*] Two players are needed in trigger to start battle mode
[*] Added warning message for standing still to long in brawl mode Tweaked suction pad recoil
[*] Smart sensor is now a bit smaller, to make it more similar to other sensors
[*] Removed light property from World Building lights
[*] World Building blocks with animation should be movable again Tweak World Building objects cost
[*] Tweaked collision with of capsule for standard wheel large Center of Thrust gizmo now displays the centre of the currently selected part
[*] Added missing Brawl mode image to world build maps
[/list]
We appreciate your feedback and support, as always. Have a great Christmas, and don't stop creating!
Dev log tomorrow!
Cya!