You’re the designer, engineer and architect if you can imagine it you can create it! Construct robots of any shape or size from eight-legged spider bots to eerie UFO contraptions.
[img]{STEAM_CLAN_IMAGE}/35530744/99b1e6ddb7d6cd34600f8cfbb78eb5a714c5e3a2.png[/img]
Hello inventors!
We've been working hard to address a lot of feedback and are making the new build available to the community, addressing issues listed a little further down. Please share any feedback via Discord and we'll aim to release to the main branch by late August.
[b]How to access the build:[/b]
If this sounds like something for you, this is how you switch to the Experimental branch. In Steam right-click on the game and then select Properties:
[img]https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/35530744/df235ab1bf15af4c972b5d058489e6ab87615cb8.png[/img]
Then go to the Betas tab and select experimental from the dropdown:
[img]{STEAM_CLAN_IMAGE}/35530744/53e2673bbb4d0bd73555f38baa6150524dad67b3.jpg[/img]
The builds we put on this branch will not have been QA tested, so it will possibly more unstable and have more bugs, but it will be more exciting!
[b]How to report issues:[/b]
To report any issues, pls let us know via [url=https://discord.com/invite/mainassembly]Discord[/url]
[h2][h1][b]Fixes[/b][/h1][/h2]
[h2][b]Bot Building:[/b][/h2]
Center of Mass display is more accurate
Painting mode double click to fill now works more reliably
Can now extrude short distances
Improvements to moving panels
Decals get visually removed upon deletion
Non-drive Motors braking is no longer binary
Drive Motor braking register values under 0.1
[h2][b]Driving:[/b][/h2]
Screen goes grey at world bounds, even when inside a Bot. Previously only worked when in the
drone.
Camera part activation only applies to triggering docking stations in multiplayer
Damage distortions clears on reprint
Smart Sensor now tracks space boxes and the return zone
Respawning a bot with a Gyroscope Sensor gives expected results
[h2][b]World Building:[/b][/h2]
All Racing Activities have been replaced with WB Races
Selection of more than ~100 objects now possible
Multi-selection performs better
Target Object can now be triggered by ranged weapons
Scoreboard remembers its state
[h2][b]Misc:[/b][/h2]
Connection Issues will no longer throw you into the Main Menu if you're in Single Player or the
Host of a game
Chat window does not interfere when building/programming
Gamepad joystick is now invertible
Workshop Bots show their name instead of a file path
Increased shadow resolution in higher graphic settings
Removed a Drone Cosmetic from the Progression table that did not exist
Non-standard input keys shown as a blank key inside the game
World Build key is now rebindable
Drone move up/down keys are now rebindable
Xbox A-button no longer opens the chat
Can use arrow keys to move caret in chat
We hope you are enjoying the game so far, we are really enjoying seeing all your creations!
You can also keep up with Main Assembly's development on all these channels:
[url=https://steamcommunity.com/linkfilter/?url=https://twitter.com/BadYolkGames]Main Assembly Twitter[/url]
[url=https://steamcommunity.com/linkfilter/?url=https://www.reddit.com/r/MainAssembly/]Main Assembly Reddit[/url]
[url=https://www.facebook.com/BadYolkGames/]Main Assembly Facebook[/url]
[url=https://steamcommunity.com/linkfilter/?url=http://discord.gg/wGH4gsm]Main Assembly Discord[/url]