Mail Time Demo Update - V.0.11.14

Mail Time

It's Mail Time! As a newly trained Mail Scout, put on your pack, grab those letters, and deliver them across Grumblewood Grove! The forest animals eagerly await the sight of your mushroom hat in this cozy, cottagecore light-platformer adventure!

Hi everyone!! ✨SURPRISE! The Mail Time demo is BACK for the weekend! ✨ Mail Time is part of the PAX East Steam event which runs this weekend so we decided to bring back the demo 🙂 That means you can get the exclusive "cursed bear" [url=https://discord.gg/SZenPPPDKP]Discord [/url]role again this weekend if you don't have it yet! Post screenshots of your achievement in the [url=https://discord.gg/SZenPPPDKP]Discord's [/url]screenshot channel. If you encounter any bugs please report them in the bugs channel! This patch introduces the long awaited player dialogue portraits! 🎉 Along with it will come some minor bug fixes and balancing changes on the jump. But no content additions or anything so if you've already played it, it will be pretty much the same. 😊 [h3]Changelog v.0.11.14:[/h3] [list] [*] player dialogue portraits now correspond to your customized mail scout! [*] moved the player location reset button the the general section of the settings tab. Use that if you get stuck! [*] changed the balancing of the jump to feel less 'floaty' based on player feedback. [*] removed mentions of Kickstarter now that the campaign is over. [*] fixed dialogue at the end with Janet where the wrong speaker was indicated. [*] dialogue fixes where certain names weren't always color coded. [*] removed the player portrait notice from player creation since it's now no longer needed. [/list]