League of Pixels - Update 4.0.3 - Online fixed and new Ranged Minions added!

League of Pixels - 2D MOBA

League of Pixels is a fast paced pixel art approach on the MOBA genre, with an average game length of 5-10 minutes.

Welcome to the League of Pixels Update 4.0.3 changelog! [h2]General[/h2] [list] [*] Huge online bugfix, providing a much smoother experience. [*] Added new ranged-minions! [/list] [h2]Characters[/h2] [h3]Puppeteer[/h3] [i]Small rework to make balancing easier, smoother to play, and less toxic to play against.[/i] [list] [*] Health: 650 ⇒ 600 [*] Puppet Range: 70 ⇒ 85 [*] Puppet-return threshold: 80 ⇒ 100 [*] Puppet pullback is now faster [/list] [b]J:[/b] [list] [*] Puppeteer self slow 25 ⇒ 15 [*] Damage to minions 75% ⇒ 100% [*] Speed 50 ⇒ 60 [/list] [b]K:[/b] [list] [*] Puppet speed 100 ⇒ 160 [*] No longer flies further than Puppeteer's range (85) [/list] [b]L:[/b] [list] [*] Damage now upfront instead of after snapping [/list] [h3]Belle[/h3] [i]Pulling earlier buffs back a bit.[/i] L: [list] [*] Explosion damage per seed: 125% ⇒ 100% [/list] [h3]Foxy[/h3] [i]Too much health for a ranged character, but making the L burst shot a bit more useful. [/i] [list] [*] Health: 800 ⇒ 700 [/list] [b]L: [/b] [list] [*] Damage: 40% ⇒ 50% [/list] [h3]Hazel[/h3] [i]Helping her dash a bit out. [/i] [b]K:[/b] [list] [*] Speed 400 ⇒ 425 [/list] [h2]Items[/h2] [b]Light Slayer[/b] [list] [*] Damage and Healing: 10 ⇒ 15 [/list] [b]Absorbing Wand[/b] [list] [*] Damage and Healing: 40 ⇒ 60 [*] Cooldown: 5 ⇒ 8 sec [*] Damage over: 5 ⇒ 8 sec [/list] [b]Blasting Rod ⇒ Burning Rod[/b] [list] [*] Damage: 7% ⇒ 4% max health [*] Cooldown: 5 ⇒ 1 sec [*] Damage over: 2 ⇒ 1 sec [/list]