League of Pixels - Update 3.5.0 - Leaderboards added!

League of Pixels - 2D MOBA

League of Pixels is a fast paced pixel art approach on the MOBA genre, with an average game length of 5-10 minutes.

Welcome to the League of Pixels Update 3.5.0 changelog! [h2]General[/h2] [list] [*] Added leaderboard in combination with your Steam account. Play to become the number [b]ONE[/b]! [*] Exact numbers for character abilities are now visible in the character selection. [/list] [h2]Characters[/h2] [h3]Belle[/h3] [i]The last nerf was a bit much.[/i] J: [list] [*] Hitbox size increased 23 ⇒ 31 px [/list] K: [list] [*] First Damage 100% ⇒ 150% [/list] L: [list] [*] Slow Duration 1 ⇒ 1.5 seconds [/list] [h3]Bunninja[/h3] [i]Nerf and power shift to late game. [/i] Stats: [list] [*] Damage 5 ⇒ 4 [*] Speed 65 ⇒ 70 [*] Health 70 ⇒ 65 [/list] J: [list] [*] Attack Speed 2.5 ⇒ 2 per second [/list] K: [list] [*] Damage on the way out 40% ⇒ 35% (120% ⇒ 105% for all three) [*] Damage on the way back 50% ⇒ 65% (150% ⇒ 195% for all three) [/list] [h3]Foxy[/h3] [i]Making J and L both more situational. J for long range poke and L for short range burst with waveclear. [/i] J: [list] [*] Self slow 25 ⇒ 20 [*] Reload speed now also scales with attack speed bonuses [*] Reload speed 1.3 ⇒ 1.5 seconds [/list] L: [list] [*] Range 120 ⇒ 90 px [/list] [h3]Hazel[/h3] [i]Making her rely more on K for mobility, while punishing her, if K is on cooldown. [/i] Stats: [list] [*] Speed 55 ⇒ 50 [/list] J: [list] [*] 2nd hit (pre explosion) Damage 75 ⇒ 60% [/list] K: [list] [*] Cooldown 7 ⇒ 6 seconds [/list] [h3]Flin[/h3] [i]Small nerfs.[/i] J: [list] [*] Attack speed 1.4 ⇒ 1.3 per second [/list] L: [list] [*] Damage 100% ⇒ 80% (300% ⇒ 240% for all three) [/list] [h3]Kira[/h3] [i]Attack speed fix. Adding her more mobility at the cost of being squishier. [/i] Stats: [list] [*] Health 80 ⇒ 70 [/list] J: [list] [*] Attack speed is now as intented (about the half as before) [/list] K: [list] [*] Cooldown 10 ⇒ 9 seconds [/list] [h3]Kumihu[/h3] [i]Buffs and a new J.[/i] J: [list] [*] Now fires a wave of spirit fire, dealing 120% damage in total. [*] Attack speed 1.4 ⇒ 1.2 per second [/list] K: [list] [*] Damage 125% ⇒ 135% (250% ⇒ 270% when hitting both) [/list] L: [list] [*] Heal when hitting the enemy player 100% ⇒ 150% of your damage [/list] [h3]Puppeteer[/h3] [i]Giving the enemy more counterplay against Puppeteer. [/i] K: [list] [*] Dash speed of the puppet 150 ⇒ 100 [/list] L: [list] [*] String radius 45 ⇒ 60 px (more space to move without being pulled) [/list] [h3]Sparrow[/h3] [i]Cutting a bit strength overall and giving her power on her enhanced J. [/i] Stats: [list] [*] Damage 5 ⇒ 4 [/list] J: [list] [*] Enhanced now deals 150% instead of normal damage. [*] Enhanced stun 0.3 ⇒ 0.1 seconds [/list] K: [list] [*] Dash speed 750 ⇒ 600 [/list] L: [list] [*] Range 235 ⇒ 220 [/list] [h3]Veil[/h3] K: [list] [*] Maximum range 95 ⇒ 105 [/list] L: [list] [*] Execute damage 275% ⇒ 265% [/list] [h3]Alvar[/h3] [i]Making his playstyle a bit more interactive, rather than holding both J and L all the time. [/i] K: [list] [*] Damage 200% ⇒ 175% [*] Cooldown 7 ⇒ 8 seconds [/list] L: [list] [*] Cooldown 1.2 ⇒ 6 seconds [*] Damage 100% ⇒ 175% [*] Stun 0.35 ⇒ 0.7 seconds [*] Knock Back 250 ⇒ 300 [/list]