Latest Update & Patch Notes - November 16, 2020

Raiders! Forsaken Earth

Raiders! Forsaken Earth is a strategy/management game where you play as the leader of a merciless band of post-apocalyptic marauders. Build up your organization while extorting, kidnapping, and destroying the last remnants of civilization. The wasteland doesn't need another hero...

[img]{STEAM_CLAN_IMAGE}/35600581/0ba9410be88bf9f9d9e475efdd6325b7ac98aa61.png[/img] Roadside traps have been added and can be built with saltpeter and a Siege Factory building. Activated accessories have had their abilities increased as well. That and more have been updated with v1.1.5 yesterday and v1.1.6 today: [list] [*]Roadside traps added - these can be constructed from saltpeter with a Siege Factory [*]Taser now uses countdown instead of one-time use [*]Increased medical kit healing [*]Increased other passive accessory bonuses [*]Mounted/unmounted units now update on roster screen [*]Item modification icons added to Raider inventory and Market screen item boxes [*]Added tooltip to item name label in markets and raiders screen to show item type [*]Fixed bug where hideout name was reverting back to default after renaming and then reloading a save [*]Fixed fear bug with hostage execution [*]Fixed rubber tooltip bug on resources screen [*]Fixed bug where some perks were not resetting [*]Fixed bug where Merciful Occupiers law blanked out leave button instead of raze [*]Fixed bug where space bar would sometimes stop working if leaving back to menu from combat and then reloading [*]Fixed bug where Risky Business was also applying a penalty to hitpoints as well [/list] More to come.