Raiders! Forsaken Earth is a strategy/management game where you play as the leader of a merciless band of post-apocalyptic marauders. Build up your organization while extorting, kidnapping, and destroying the last remnants of civilization. The wasteland doesn't need another hero...
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Smaller update yesterday. Player can now rest to reset all their stamina, leader strength is increased on game start now, and numerous tooltip and information additions.
That and more have been updated with v1.1.3 and v1.1.4:
[list]
[*]Inspiration changed to Breather, recovers all stamina on use
[*]Increased player leader stat range during character creation
[*]Class icons added to all garrison screens
[*]Decreased cost of adding to Block stat
[*]Slavers now sell small amounts of ammo
[*]Side bar now has level icon if raider has perk or skill points to spend (only if auto-level is turned off for that raider)
[*]Increased Regulator strength slightly
[*]Fixed Taunt bug where enemy melee in range sometimes did not attack taunter
[*]Fixed bug with Longhouse affecting hitpoints on all raiders rather than just leader
[*]Tooltips for consumables provided with more information with regards to party and non-hideout use
[*]Tooltip added to chips icon explaining chip-split and raider morale mechanics
[*]Tooltips for raider stats adjusted to show assignment costs
[*]Tooltips for combat status effects adjusted to show more information
[*]Fixed label alignment of Perk costs that was slightly covering up Perk boxes
[*]Fixed error on Brewer description
[*]Equipment owner name is updated when raider name is changed
[*]Fixed bug with Fear reporting when executing hostage
[*]Fixed bug where shift-click did not work for selling ammo at settlement
[*]Fixed bug with resetting Perks (if you have used Reset perks in the past, please reset again to fix any potential errors associated with this)
[/list]
More to come.