The multiplayer graveyard is littered with tombstones to games that should've, but didn't, get an audience. Being a good game isn't all that's required anymore to hit the people you need to hit, with many brilliant titles falling by the wayside and being shut down before their time. I'm not saying that will be the case for Killer Klowns from Outer Space - it absolutely has the potential to turn it around - but two weeks after launch it's struggling to maintain its player numbers, at least on Steam.
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