[h1]Early Access 0.2.0: June 2023[/h1]
[b]New features:[/b]
[list]
[*] Initial implementation of region alarm level
[*] Initial implementation of enemy reinforcements
[*] Initial implementation of rocket launcher
[*] New mission type: infiltration
[*] Extraction for missions: player characters can leave missions by going to the edges of map
[*] Shop for trading items
[*] Enemy corpses are lootable
[/list]
[b]Other:[/b]
[list]
[*] Mission rewards adjusted to have more emphasis on looting
[*] Adjustments to lighting settings
[*] Adjustments to post-processing effects
[*] Adjustments to satellite map graphics
[*] Adjustments to menu graphics
[*] Adjustments to fog of war
[*] Missions start in tactical satellite view
[*] Added foliage transparency fading based on camera proximity
[*] Vertical sync added to settings
[/list]
[b]Minor changes:[/b]
[list]
[*] Weapons now use magazines
[*] Preliminary mission descriptions
[*] Adjustments to UI
[*] 83% less beards for characters
[/list]