June update 0.2.0

[h1]Early Access 0.2.0: June 2023[/h1] [b]New features:[/b] [list] [*] Initial implementation of region alarm level [*] Initial implementation of enemy reinforcements [*] Initial implementation of rocket launcher [*] New mission type: infiltration [*] Extraction for missions: player characters can leave missions by going to the edges of map [*] Shop for trading items [*] Enemy corpses are lootable [/list] [b]Other:[/b] [list] [*] Mission rewards adjusted to have more emphasis on looting [*] Adjustments to lighting settings [*] Adjustments to post-processing effects [*] Adjustments to satellite map graphics [*] Adjustments to menu graphics [*] Adjustments to fog of war [*] Missions start in tactical satellite view [*] Added foliage transparency fading based on camera proximity [*] Vertical sync added to settings [/list] [b]Minor changes:[/b] [list] [*] Weapons now use magazines [*] Preliminary mission descriptions [*] Adjustments to UI [*] 83% less beards for characters [/list]