Here is an overview of the newest update. It is mostly focused on items and looting, but the are also new missions, enemies and a lot of general improvements and bug fixes.
[h2]Loot containers[/h2]
There are various new loot containers that can be found in missions. Each container type has a specific appropriate table of items.
[img]https://i.imgur.com/OZR7txG.png[/img][i]Loot containers[/i]
The main container types are:
[list][*]Ammo box
[*]Medicine cabinet
[*]Cabinet (clothing)
[*]Toolbox
[*]Weapon crate
[*]Attachment case
[*]Locker
[*]Cash register
[/list]
Also dead enemies & allies now drop their weapon, armor and ammo. Player units drop everything including apparels.
Lootable containers are highlighted when spotted.
[h2]New item features[/h2]
There are new item types and features such as stacking, combining, durability and consumables.
[img]https://i.imgur.com/92OufHA.png[/img][i]Tool items preview[/i]
[b]Item types[/b]
[list][*]Ammo stacks, weapons and magazines require ammo for reloading.
[*]Suppressors have durability and can break after use.
[*]Cash items, added to funds when used.
[*]Tool items, some actions such as cutting wirefences require tools (WIP)
[*]New attachments: extended magazines, rail attachments (WIP)
[*]New weapons (5)
[/list]
[h2]Criminal activity[/h2]
There are new criminal missions and enemies. These are optional and currently appear as events.
[img]https://i.imgur.com/rTJPTdu.jpeg[/img][i]Criminals[/i]
[img]https://i.imgur.com/w7w8xRc.jpeg[/img][i]Criminal missions[/i]
[img]https://i.imgur.com/N5kHAPI.jpeg[/img][i]Criminal missions[/i]