January 24th Weekly Update

These are this week's changes: [b]Additions[/b] [list] [*] There is now a popup in order to confirm whether you want to hire someone [*] You can now select whether to receive lifestyle and food costs(except for two very important ones when you can't afford lifestyle or food costs) message by checking or unchecking the misc option [/list] [b]Fixes[/b] [list] [*] Fixed an issue where starting talent charismatic was giving +5 Charisma, instead of 10. [*] Fixed an issue where mission stat requirement were getting ignored for a specific missions due to some later additions/changes to the code [*] Fixed an issue where money gained from loans weren't getting shown correctly in messages. [*] Fixed an issue with hiring not working correctly [*] Fixed an issue where the last henchman wasn't being shown in missions. [*] Fixed an issue which made missions last longer than supposed to. [*] Fixed Messages regarding other gang wars still being sent in specific cases [*] Fixed an issue where loaded game starts with lights on even if it's day(in certain cases) [*] Fixed an issue sometimes when firing a henchmen the portrait stayed [/list] [b]Changes[/b] [list] [*] Giving loans through missions now has bigger rewards [*] Changed Gather Info to show Gather info, and not the programmatic name of the action [*] Made area where you can perform actions more pronounced green as suggested by player feedback [/list]