It's The Final Mechdown

[b]Mech Shuffle v1.10[/b] Coming March 25th! [h2]Final Boss: Introducing Baron Heremod[/h2] [img]{STEAM_CLAN_IMAGE}/42627825/576ef6450bb9238c914ea4d41fda591137818316.png[/img] Leader of the invasion, [b]BARON HEREMOD[/b] will be a tough opponent to face up against! Defeat him, and you might salvage his Mech, the [b]SOVEREIGN[/b]... [h2]One Mech To Rule Them All[/h2] The [b]SOVEREIGN[/b] is a powerful new Heavy Mech with many viable build directions. As well as the SOVEREIGN, you can expect to see two new Mech variants making their debut: the Pulse Cannon wielding [b]ARMADILLO X[/b], and the Rail Gun toting [b]HAMMERHEAD R[/b]! [img]{STEAM_CLAN_IMAGE}/42627825/45701b668c13ecf527f211f30c9db4ee2f87468d.png[/img] [h2]New Terrains[/h2] [img]{STEAM_CLAN_IMAGE}/42627825/34876dc3b9ab17317869f107b616bedb99f7ed5f.png[/img] High risk, high reward. These new terrains offer greater perils. Enter the [b]Dense Forests[/b] for extra defense, or make use of [b]Cityscapes[/b] for powerful ambushes. Beware the [b]Volcanic Ashlands[/b], where high heat melts through armour. [h2]15+ New Cards, New Perks, New Strategies[/h2] [img]{STEAM_CLAN_IMAGE}/42627825/84533fda7d2a376c7da0244a9af7237006b84c95.png[/img] Plenty of new cards and Perks will add new deck building options. Many of these add new play styles and strategies. [h2]New Event Type: Add Quirk[/h2] [img]{STEAM_CLAN_IMAGE}/42627825/c8eec030004f6e9d05f105af90c26fe3cb24e359.png[/img] The new [b]Event: Quirk Bay[/b] adds a powerful set of new card combos. A DODO with Assault Mech quirks? A MANTIS with Jump Jets? The options are endless! [h2]See you all on March 25th![/h2] [img]{STEAM_CLAN_IMAGE}/42627825/3c066618057ed777476d7e0737ad9895126521c6.gif[/img] [h1]Full Patch Notes[/h1] [list] [*] New Heavy Mech: The Sovereign [*] New Pilot: Baron Heremod [*] New Mech Variants:[list] [*] Hammerhead R [*] Armadillo X [/list][*] New Terrains:[list] [*] Volcanic Ashlands [*] Cityscape [*] Dense Forest [/list][*] New Event Type: Add Quirk Card [*] 15+ New Cards [*] New Perks [*] New Achievements [*] Final Boss Fight [*] Balance Changes:[list] [*] Sherman loses Proficiency: Missiles [*] Sherman gains: Pilot Skill: Utility [*] Vent Heat is now Pilot Skill: Vent Heat [*] Perk: Fortified Slam now does max of 5 damage [*] Perk: Heat Dissipator I and II activate on 6 and 4 plays (up from 4 and 3) [/list][*] Bug Fixes:[list] [*] Perk Abilities now load correctly on game continue [*] Card Upgrade Paths now hide on mouse exit [*] Thermal Resonator tooltip fixed [*] Show Deck Icon now works when choosing perks [/list][/list]