Is the tutorial clear enough?

W.A.N.D. Project

Fast-paced, roguelike bullet hell with deep, unique spellcrafting. Create and use overpowered, game-shattering spells by combining a multitude of magical elements. Defend Tokyo from a monstrous invasion using magic, reflexes, and game-changing combos.

It shouldn't surprise anyone that tutorials serve as an introduction to the game, mechanically (what features are available) and narratively (Where are we? Who are we?). They’re responsible for the game's first impression on the player and for teaching the player the ropes, ensuring they can enjoy the game “as Designers intended.” Yet, despite being very complicated, there are games that have no tutorials whatsoever and still work perfectly fine (Noita is a great example). But what does it look like in the case of the W.A.N.D. Project? [h2]Explain everything or just some elements?[/h2] The question in the headline is extremely important and addressed not only to us but also to you! [b]Our W.A.N.D. Project is not the easiest game, but the rules of gameplay on each map seem obvious.[/b] However, spellcrafting looks problematic, and we hear that not everyone understands what it is all about. [img]{STEAM_CLAN_IMAGE}/44618934/acb24b6a7403c990d22c8d610006d32553b20aa7.jpg[/img] We tried to highlight individual modules with separate colours. [b]We've also added a tutorial showing how to set up the spell correctly.[/b] However, most of you create one long spell without trying to make several shorter ones. Also, retriggers need to be clarified, and you don't know why specific effects sometimes don't work and other times they run without any problems. [img]{STEAM_CLAN_IMAGE}/44618934/3c05103e140df7e6617be6f4536941756e965505.jpg[/img] What now? We're working on a better tutorial that shows how the main attraction works in W.A.N.D. Project. [b]We want you to know exactly how spellcrafting works at the release.[/b] We will provide more accurate descriptions of the effects as well as other details. However, we also want to make sure to keep you from being overwhelmed with too much information because that is also unproductive! If you have any comments or suggestions about the tutorial, what you would like to know or what we should focus on when explaining how it works, [url=https://discord.gg/zvaGSgfEuS]let us know on Discord[/url]. We are there for you.