Pixel Cup Soccer is a retro-style arcade game. Play friendly matches, tournaments or create your team and lead it to glory in career mode! You can play it alone or with up to 8 friends, locally or through Steam remote, you can choose whether to play competitively, cooperatively, or even both!
[img]{STEAM_CLAN_IMAGE}/40750750/cfa310d96fe3ec5773a6f6a784f00cc918dede1d.png[/img]
[h1]UPDATE HIGHLIGHT: [/h1]
[h3]CO-OP[/h3]
Co-op fully working. Play with up to 8 players locally or with remote play.
AI improvements to mark unmarked players (necessary for Co-op).
Selected human players obstruct each other.
[h3]PARTY MODE[/h3]
Play a tournament with your friends.
[h2]TECHNICAL RELEASE NOTES:[/h2]
[h3]GAMEPLAY IMPROVEMENTS:[/h3]
[list]
[*] Offside rule! (necessary for Co-op).
[*] Replay for offside.
[*] Kick forces are balanced (the players kick more powerful than before when charging).
[*] Minimum speed, rotation and acceleration increased for players with zero stats.
[*] Goalkeeper crouch and forward diving to get the ball from the opponent.
[*] Traditional style controls and PCS style controls help screens.
[*] Controllers settings can be accessed for the options, pre-match screen and in game.
[*] Controllers settings and gameplay options can be configured for each controller.
[*] Difficulty levels (easy / normal / hard).
[*] The game asks for difficulty and control style the first time it is run (can be changed in the settings).
[*] AI improvement to avoid players to stand still for a long time.
[*] AI improved when running with the ball and must kick to the goal (most advanced player).
[*] Balanced the marking / dribbling resolution when fighting for the ball.
[*] Goalkeeper AI can walk with the ball in hands before passing or kicking.
[*] The players with zero stats now have more control of the ball.
[*] Wind force reduced.
[/list]
[h3]OTHER IMPROVEMENTS:[/h3]
[list]
[*] Player size was increased a bit to improve readability of team colors.
[*] Snow weather now looks better.
[*] Improved the visuals of the snow/rain/storm weathers.
[*] De-saturation of the field to help readability of team colors.
[*] [b]Australia & Wales included in the Global Cup.[/b]
[*] Changed the controls preview pre-match screen to display an image of one of the connected joysticks and its currently selected control setup and corresponding glyph.
[*] Added animations for camera-folk looking north.
[*] Added a button within joystick configuration that opens the [i]Steam controller config[/i] directly.
[*] Changed the random tournaments option to not be random by default. Instead tournaments will start with their predefined brackets and participants.
[*] Added a build number display at the Main Menu for easy identification of current release version, specially on gameplay videos you use to report bugs.
[*] Changed the in-game HUD to accommodate for Co-Op player indicators, names, stamina bar, etc...
[*] Changed colors code for the [i]Locked[/i] and [i]Unavailable[/i] icons at the skills menu.
[*] Implemented the Offside Law and immediate camera replay for offside.
[*] Implemented a choice to start your subsequent career slots without the [i]Situations[/i] mechanic. You can also disable the situations for an existing career save slot. [b]Beware that this cannot be re-activated once disabled.[/b]
[*] Changed the looks of the input text fields.
[/list]
[h3]BALANCE IMPROVEMENTS:[/h3]
[list]
[*] Changed the initial career players skills: Now up to 9 players in your roster will start with a [i]Ball Control[/i] skill and there is a 70% chance that for all 30 players that they will also have one of the nine 0-stars skills.
[*] Implemented a new difficulty selection screen at game start. This gives you the choice for three presets that can tailor your game experience to match your expertise with soccer games.
[*] Front slide tackle foul/yellow cards balance (less chances of foul).
[*] Goalkeeper reaction time balance (more saves if kick from a far position).
[*] Fast kick (kick button tap) now kicks the ball high only in the defensive half of the pitch.
[/list]
[h3]BUG-FIXES:[/h3]
[list]
[*] [b]Solved the kick off bug, preventing starting the game.[/b]
[*] Fixed a bug causing the kick particle to remain visible.
[*] Fixed a bug that caused some [i]Back[/i] buttons to return two menu levels back instead of one.
[*] Fixed a bug that caused the speed of the texts at the [i]How To Play[/i] screens to change with the render frame rate.
[/list]
[h3]DISCLAIMER:[/h3]
[i]- As we've mentioned before, [b]WE DO NOT OVERWRITE[/b] your custom teams, therefore if you want to use Batovi's team design, you must use the [i]Reset Teams Database[/i] option, under [i]Gameplay Settings[/i].
- The new import team options will overwrite your existing team when successful.[/i]