41 Hours is a first-person shooter dramatic game that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife. This is a one-hour prologue of the incredible, action-packed journey.
Changelog:
[list]
[*] Performance optimizations
[*] The candidate can now jump higher
[*] The world gravity was increased so the telekinesis is easier to use
[*] FPC push force is now greatly reduced so the player will move much harder by mistake the objects manipulated with telekinesis
[*] Solved a bug in the character customization
[*] Walking over the electromagnetic fields now return a message so the players can understand what is the purpose of it
[*] Reduced the number of animals in both maps
[*] Reduced the volume of the sounds produced by the animals and also the distance they can be heard from
[*] Manipulatin the explosive barrels is now safer because we ve uncreased the speed at which the barrels explode while manupilated with telekinesis
[*] Changed the mapping for Cycling through attachements from left right bracket to X and C
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