Improvements

Published by: Aryal

Improvement
  • The player can no longer run on NPC.
  • Enemies recognize the player correctly and can no longer push him with their bodies.
  • Change of some walls in the forest of Granock and robber of the plains.
Balancing
  • The distance between the smallest monsters has been increased by 25%.
  • Mana per hit and hit point per hit has been reduced by 25% on procedural items.
  • Damage bonus talents have been increased from 0.5% to 3%.
  • Increase in the size of wolves to be more easily touched.
  • The conditions required for certain steps have been reduced:
  • choice of class 1: 12 to 10.
  • Runes: 14 to 12.
  • Gems: 16 to 14.
  • Epic item: 18 to 15.
Bug fix
  • The portraits of the monsters are again visible with the cursor.
  • Fixed end of rotating attack animation.
  • The talent point given at the rise of level 8 is correctly taken into account during loading.
  • Channel spells stops correctly when the mouse is released.
  • The multiple projectiles are oriented correctly.
  • The quest for scrolls in the encampment is again endable.
  • The abomination is correctly placed in the catacombs.
  • The catacombs no longer have a hole in the ground.
  • The quest chain for the necklace can be completed.
  • The runes are added and removed correctly in the spell book.
  • % health regeneration and% mana regeneration are calculated correctly for procedural items.
  • Some conditions have been removed on the use of spells to avoid a bug (the bug may still be present).