Immediate plans for development.

12 HOURS

The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly.

- several types of weapons; - bug fixes; - work with sounds; - work with graphics; - new enemies and dangers; - new game level. Now we are all planning and getting down to work in the coming days.