How We Killed Our UI | Devlog #3

Be My Horde

Be My Horde is a top-down 2D survival roguelite. Become a formidable necromancess, and make your enemies a resource! Resurrect each fallen foe, create massive hordes of the undead, and use the harvested souls to enhance your skills, growing more powerful with each death. PRAISE BE MORIANA!

[img]{STEAM_CLAN_IMAGE}/44366003/5e6100844137d2c66ababa7795e4ecd3fb36e777.png[/img] [h2]Hello, minions![/h2] Some might think that creating minimalistic games with limited information on the screen is easy. [b]Wrong. It requires a proper approach and a lot of work.[/b] From the very beginning, we wanted [b]Be My Horde[/b] to have almost no UI. However, we still needed to convey all the necessary information to the players so they could enjoy the gameplay and fulfill this fantasy of becoming a formidable necromancer. So, we had a long process of eliminating various on-screen elements, and… [b]we created a whole video devlog about it![/b] [h2]How did we achieve the minimalistic user interface? What obstacles did we have to overcome to keep the game readable? In general, How We Killed Our UI?[/h2] Check out the video below and let us know what you think about this devlog! [previewyoutube=cO5RoQXgYsg;full][/previewyoutube] [b]Praise be Moriana! The Polished Games Team[/b] https://store.steampowered.com/app/2499520/Be_My_Horde/