Untitled Goose Game is a game about being a horrible goose, about making a mess and watching hapless Brits try to clear it up again. But under all that, it’s a game about things. Apples, hair brushes, keys, mallets, toy planes, tulips, teapots. After all, it takes things to mess things up.
“Items are the language of the game,” co-designer Nico Disseldorp tells me. “They’re both the tools and the reward. They play a really central role in so much of what we do, and how people play.”