How To Commit Crimes

Penny Larceny: Gig Economy Supervillain

A comic book adventure of freelance supervillainy, petting cats, and/or destroying capitalism in which your choices determine success in a series of daring heists and capers.

Welcome back to the Penny Larceny: Gig Economy Supervillain developer's blog. As promised, each Wednesday you'll get more lore and more game details straight from Fiction Factory Games. Last week, [url=https://store.steampowered.com/news/app/2227030/view/3716071937635472534]we introduced you to Crimr[/url], the villainous matchmaking service sponsored by the infamous King in Yellow. And lore is fun, but let's talk about how it actually works in-game. Your goal is to pull off criminal capers for three different bosses: [b]The Overmistress, HATE-4000,[/b] and [b]Doctor Mayhem[/b]. [img]{STEAM_CLAN_IMAGE}/43797975/7070581ff29381a28a40cd959ed0b3aa33dfcfab.jpg[/img] Each boss wants different things. Doctor Mayhem and The Overmistress may want you to rob a bank, but HATE-4000 is an anticapitalist computing machine and doesn't care about money. HATE-4000 and Doctor Mayhem may take an interest in stealing from a cryptocurrency techbro, but the Overmistress cares not for such things. And all three of them might be up for stealing a shrink ray, for their own reasons... [img]{STEAM_CLAN_IMAGE}/43797975/5a0916cd871918232e942101b5654b9b98300b55.jpg[/img] Across the [b]eight available capers[/b], you'll mix and match to run the jobs your boss desires most. You can do capers in any order, and different bosses have different angles on each caper, so every playthrough can be quite unique. The more capers you run for a boss, the more [b]loyalty[/b] you show them -- and the better your [b]romantic relationship[/b], should you choose to pursue one. (You don't have to. If you want to play it cool and professional, or prefer to stay friendly, you won't miss out on anything.) Each time you take on a caper for a boss, you dig deeper into their storyline, learning more about them. [img]{STEAM_CLAN_IMAGE}/43797975/59c8c0917905c77b826d3969ed9ce40e01396e95.jpg[/img] Once you've finished three capers, the game is over! Thanks for playing! ...okay, no, that's a fib. Once you finish three capers, you enter an [b]endgame caper[/b] which closes out your story. Which endgame you get depends on your loyalty to the three bosses. Did you stick by your favorite? Did you spread yourself out across all three? Did you meet someone interesting while out in the field, and want to switch focus to them? There are five different endgames you can reach, depending on your decisions, with other variations within each! And once you finish your endgame caper, the game is over! Thanks for playing! ...mmmmmokay that's actually a bit of a fib as well. See, once you clear your first timeline... why not start a new timeline, and see what else you can find? The gigaverse is vast; I wonder what happens if you clear all of its timelines. I wonder if that might lead to something interesting... I wonder if you can cheat the future. [img]{STEAM_CLAN_IMAGE}/43797975/db6ac72b58ad1282b0d86acc7ea2c8bea5d43218.jpg[/img] Guess we'll have to wait and see. It's only a matter of time.