Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.
Hi Farmers,
Another day, another batch of bugs crushed. Here are the fixes we made last week.
[b]Bugfix:[/b]
[list]
[*] Fixed levels wrongly loaded for crowdfunding cutscenes.
[*] Fixed Ben having two spring outfits in the relationship UI.
[*] Fixed the issue where Jim's Wife Photo could not be turned in after exiting/loading the game.
[*] Fixed the incorrect sacred tree level south of the farm at the start of the game.
[*] Fixed the issue where Scott's heart level 10 could not be triggered.
[*] Fixed the incorrect date for Lily's birthday.
[*] Fixed the fire giant's lobby cutscene not being triggered.
[*] Fixed Charles' Intro to trigger the Spring intro dialogue first when applicable.
[*] Fixed the inability of the spouse to sleep in the player's bed if there's furniture beside it.
[*] Fixed crash when destroying a fruit tree using explosives.
[*] Fixed crash during the Harvest Festival when opening the Beluga Bay display.
[*] Attempted to fix the match pattern minigame post-game causing inventory loss.
[*] Fixed item duplication when enchanting items.
[*] Added missing monitors in Lily's spouse room.
[*] Fixed various stair collision issues.
[*] Fixed crash when catching the magnolia green jumper and other spiders.
[*] Fixed the wrong setup for the widow spider and hedgehog seahorse.
[*] Unloaded beach volleyball field during beach clean-up.
[*] Fixed wrong harvest prompt text for the Mythical Pet.
[*] Fixed minor typo in the Starlet Display description for the Harvest Festival.
[*] Fixed issue where the player keeps falling if upgrading the house and then sleeping in the merfolk barracks.
[*] Fixed the player ride manta animation not playing in two-legged merfolk form.
[*] Fixed dialogue bug post-marriage where the spouse still speaks their before-marriage dialogues.
[*] Fixed various issues with mail texts.
[*] Fixed some cases where NPC dialogues get repeated.
[*]
[*] [b]Improvements:[/b]
[*] The museum is now sectioned off into separate areas, requiring loading per area, like entering a different room. This reduces memory usage for the game.
[*] Optimization of crowdfunding cutscenes.
[*] Removed the talk button in festivals when NPCs have nothing more to say.
[*] Updated all text related to having a baby to "You just had a baby."
[*] The controller input threshold, a.k.a. dead zone, is now 0.3, enhancing responsiveness.
[*] Added Cow Suit and Duck Suit to the clothing store.
[/list]
[b]Balancing:[/b]
[list]
[*] Updated cooking recipes for Apple Pie, Assorted Grilled Platter, Summer Burger, and Rainbow Sandwich.
[/list]
[b]Localizations:[/b]
[list]
[*] Implemented various translation improvements.
[/list]
Thanks to everyone for reporting bugs to our team. We'll keep working on them.
Best,
Stairway Team