Hotfix v1-176

Coral Island

Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.

Hi Farmers, Another day, another batch of bugs crushed. Here are the fixes we made last week. [b]Bugfix:[/b] [list] [*] Fixed levels wrongly loaded for crowdfunding cutscenes. [*] Fixed Ben having two spring outfits in the relationship UI. [*] Fixed the issue where Jim's Wife Photo could not be turned in after exiting/loading the game. [*] Fixed the incorrect sacred tree level south of the farm at the start of the game. [*] Fixed the issue where Scott's heart level 10 could not be triggered. [*] Fixed the incorrect date for Lily's birthday. [*] Fixed the fire giant's lobby cutscene not being triggered. [*] Fixed Charles' Intro to trigger the Spring intro dialogue first when applicable. [*] Fixed the inability of the spouse to sleep in the player's bed if there's furniture beside it. [*] Fixed crash when destroying a fruit tree using explosives. [*] Fixed crash during the Harvest Festival when opening the Beluga Bay display. [*] Attempted to fix the match pattern minigame post-game causing inventory loss. [*] Fixed item duplication when enchanting items. [*] Added missing monitors in Lily's spouse room. [*] Fixed various stair collision issues. [*] Fixed crash when catching the magnolia green jumper and other spiders. [*] Fixed the wrong setup for the widow spider and hedgehog seahorse. [*] Unloaded beach volleyball field during beach clean-up. [*] Fixed wrong harvest prompt text for the Mythical Pet. [*] Fixed minor typo in the Starlet Display description for the Harvest Festival. [*] Fixed issue where the player keeps falling if upgrading the house and then sleeping in the merfolk barracks. [*] Fixed the player ride manta animation not playing in two-legged merfolk form. [*] Fixed dialogue bug post-marriage where the spouse still speaks their before-marriage dialogues. [*] Fixed various issues with mail texts. [*] Fixed some cases where NPC dialogues get repeated. [*] [*] [b]Improvements:[/b] [*] The museum is now sectioned off into separate areas, requiring loading per area, like entering a different room. This reduces memory usage for the game. [*] Optimization of crowdfunding cutscenes. [*] Removed the talk button in festivals when NPCs have nothing more to say. [*] Updated all text related to having a baby to "You just had a baby." [*] The controller input threshold, a.k.a. dead zone, is now 0.3, enhancing responsiveness. [*] Added Cow Suit and Duck Suit to the clothing store. [/list] [b]Balancing:[/b] [list] [*] Updated cooking recipes for Apple Pie, Assorted Grilled Platter, Summer Burger, and Rainbow Sandwich. [/list] [b]Localizations:[/b] [list] [*] Implemented various translation improvements. [/list] Thanks to everyone for reporting bugs to our team. We'll keep working on them. Best, Stairway Team