Hotfix v1-184

Coral Island

Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.

Hi Farmers, Apologies for the slew of bugs in the last release. We also dedicated extra time to ensure that we cover most cases to prevent new bugs from cropping up. Here's what we've fixed in this one: [b]Hotfix v1-184[/b] [b]Bugfixes:[/b] [list] [*] Fixed crashes that occurred when you returned to the coop as the chickens were getting out. [*] Fixed crashes that occurred when you talked to your spouse directly after marriage cutscenes. [*] Fixed the issue where the ocean cave was brought onto land after entering it from the ocean. [*] Fixed the issue where the end-of-day UI didn't respond to controller input when a wedding invitation was present. [*] Fixed the issue where the cooking and crafting achievement counter was reset when loading the game, allowing you to achieve achievements correctly. [*] Fixed the auto chest not working when no processor was attached during placement. [*] Fixed the overlap of text on the coral island in the credits UI. [*] Fixed the incorrect location of pets when the player used the "find NPC" feature. [*] Fixed the issue where the pamphlet icon showed up during winter festival mini-games. [*] Fixed issues with Zarah, Wakuu, Leah, Mark, and Surya Heart 10 not triggering in some cases. [*] Fixed Noah heart 6 not triggering in some cases. [*] Fixed can't talk to people at the New Year's festival. [*] Fixed some pets not having dialogue. [*] Fixed Connor's dialogue during the animal festival. [*] Fixed minor issues with one of the eyes for the Player Character. [/list] [b]Improvements:[/b] - [list] [*] Introduced a new mapping for decor mode for controllers. We reorganized functions to make the control scheme easier to use. Let us know if you don't like this change. [*] When you move away from an insect, their awareness level will decrease. [*] Added Shoji-style walls and Shoji-style floors to the indoor furniture shop. [*] Implemented a new date format for the load game UI to maintain consistency across languages. [/list] [b]Localizations:[/b] [list] [*] Implemented various translation improvements. [*] Fixed the issue with NPC intros being blank for the Spanish language. [*] [/list] Thanks to everyone for reporting bugs to our team. Best, Stairway Team