Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.
Hi Farmers,
Here are the fixes we made for February 2024:
[b]Bugfixes:[/b]
[list]
[*] Fixed the issue with sturdy computer not showing online shopping.
[*] Corrected various missing sound effects throughout the game.
[*] Addressed several UI glitches.
[*] Resolved the problem of players being able to walk through the front wall of the baby room.
[*] Fixed the bug where hitting Poplar and Mahogany seeds would drop the wrong seed.
[*] Rectified inaccurate descriptions for ranch building upgrades.
[*] Ensured that meteors/satellites no longer crash into mythical seed crops.
[*] Fixed the bug where purchasing a fish kite didn't unlock the crafting recipe.
[*] Corrected the inaccurate forecast stating that the following day would be a festival day on Winter 4th in the Weather channel.
[*] Adjusted descriptions for solar panels to be accurate.
[*] Fixed the issue where lip color would not remain consistent after changing outfit presets in the character customizer.
[*] Fixed portrait display in the house upgrade panel choice UI.
[*] Addressed inaccuracies with Connor Heart 8 setup.
[*] Resolved the issue where players would teleport to their spouse's room when upgrading the house.
[*] Fixed the crash that occurred after clicking on Leah's profile thumbnail in the People/Relationship tab.
[*] Ensured that the super coral in the aquarium is now properly displayed.
[*] Fixed the inability to catch/break sea creatures/insects, trees, and rocks after loading the game from Barracks.
[*] Eliminated the mini popup that appeared when moving items with the mouse in the Enchantment UI.
[*] Fixed the inability to adopt a pet after harvesting Sawee.
[*] Addressed the issue where Scott Heart 10 couldn't be triggered.
[*] Fixed issues with Gothic metal pants & Gothic brown boots.
[*] Ensured that satellite debris drops at multiple coordinates.
[*] Rectified the missing mesh for cabin hanging plants.
[*] Fixed the incorrect icon for pets on the map.
[*] Resolved the silo max capacity issue after moving the building.
[*] Fixed the inability to click "finish" on the architect desk using a controller.
[*] Corrected various typos.
[*] Replaced the basic wall icon and updated the Gothic outfit icons.
[*] Fixed the wrong fox sound.
[/list]
[b]Improvements:[/b]
[list]
[*] Implemented a tool retrieval logic, allowing players to locate any missing tools at the blacksmith for free.
[*] Added a box to submit errands in case Jio Dan is away on Saturday and Sunday.
[/list]
[b]Balancing:[/b]
[list]
[*] Increased the chance of NPCs asking for a child by twice the existing chance.
[/list]
[b]Localizations:[/b]
[list]
[*] Implemented various translation improvements.
[/list]
Thanks to everyone for reporting bugs to our team. We'll keep working on them.
Best,
Stairway Team