Car racing game with soft-body damage, race track builder, track database and multiplayer
Changelog:
-Fixed driving line, delta counter and best ghost time not updating on the client when a new overall best lap has been set
-Fixed track validation not always working
-Fixed not being able to load database tracks into track builder
-Fixed cars spawning on top of things on some tracks
-Fixed some kerbs having weird contact with tires
-Fixed setup resetting back to base when resetting in an AI race
-Fixed car selection scaling in garage when playing with high resolution (4k)