Conquer the Wild West. Explore the open world of a fictitious American Midwest and survive the harsh environment. Convince other settlers to join you and manage your ever-growing settlements. Build a home, take care of your farm and become a legend in Wild West Dynasty.
Hey there, pioneers!
We had a quick Sunday hotfix for you. Here are its patch notes:
[h3]Fixed[/h3]
[list]
[*] Animal spawn times.
[*] Sticks not spawning (sticks from trees that have fallen to the ground will not be present after save/load).
[*] Sticks from trees not visible with the sense ability.
[*] Missing subtitles in cutscene.
[*] Missing translations for several items.
[*] Issue with item name display in shop windows.
[*] Dialogue mouse click occasionally has no impact.
[*] Shadow fix for items in first person.
[*] Dropped items could disappear.
[*] Leaving the player menu with “X” could lead to lockup.
[*] Stone drop from rocks.
[*] Hare cage cost.
[*] Save menu refresh when using an empty slot.
[/list]
[h3]Updated[/h3]
[list]
[*] Skill tree functionality and descriptions.
[*] Horse call ability and icon added.
[*] Horse marker on map.
[*] Changes in key-binding should be reflected in in-game UI (e.g. hotkeys).
[*] Default close button for player menu (inventory/skill/map/technology) set to TAB for all (ESC still works as well).
[*] Hit detection for pickaxe (more accurate).
[*] Physics of rock parts.
[*] Technology tree unavailable options no longer interactable (were 99 points before).
[*] Warehouse built before Chapter III should be recognized retroactively.
[*] Added self-speech near bridge for Rich in Stone.
[*] Teleport to safety in case player falls through the map.
[*] Balanced horse stamina.
[/list]
The sixth installation of the dev blog shows some of the features of the recent update.
[previewyoutube=zAQZpPkxihc;full][/previewyoutube]