Hotfix v.0.1.8238

Wild West Dynasty

Conquer the Wild West. Explore the open world of a fictitious American Midwest and survive the harsh environment. Convince other settlers to join you and manage your ever-growing settlements. Build a home, take care of your farm and become a legend in Wild West Dynasty.

Hey there, pioneers! We had a quick Sunday hotfix for you. Here are its patch notes: [h3]Fixed[/h3] [list] [*] Animal spawn times. [*] Sticks not spawning (sticks from trees that have fallen to the ground will not be present after save/load). [*] Sticks from trees not visible with the sense ability. [*] Missing subtitles in cutscene. [*] Missing translations for several items. [*] Issue with item name display in shop windows. [*] Dialogue mouse click occasionally has no impact. [*] Shadow fix for items in first person. [*] Dropped items could disappear. [*] Leaving the player menu with “X” could lead to lockup. [*] Stone drop from rocks. [*] Hare cage cost. [*] Save menu refresh when using an empty slot. [/list] [h3]Updated[/h3] [list] [*] Skill tree functionality and descriptions. [*] Horse call ability and icon added. [*] Horse marker on map. [*] Changes in key-binding should be reflected in in-game UI (e.g. hotkeys). [*] Default close button for player menu (inventory/skill/map/technology) set to TAB for all (ESC still works as well). [*] Hit detection for pickaxe (more accurate). [*] Physics of rock parts. [*] Technology tree unavailable options no longer interactable (were 99 points before). [*] Warehouse built before Chapter III should be recognized retroactively. [*] Added self-speech near bridge for Rich in Stone. [*] Teleport to safety in case player falls through the map. [*] Balanced horse stamina. [/list] The sixth installation of the dev blog shows some of the features of the recent update. [previewyoutube=zAQZpPkxihc;full][/previewyoutube]