Hotfix Patch Notes 0.191.02

RIPOUT

Ripout is an online Co-Op horror FPS that will have players fight their way through procedurally generated derelict ships filled with mutants capable of reconfiguring their alien bodies. Survive with your trusty Pet Gun companion, collect loot, and customize your character to fit your playstyle.

[img]{STEAM_CLAN_IMAGE}/40161817/e88fcb997e8abc1c5bdb899d6ef9b07d64223ba3.png[/img] Hello, fellow mutants, We hope you are enjoying playing and exploring the content from the last [url=https://store.steampowered.com/app/1558830/RIPOUT/]Major Update[/url]. With this hotfix patch, we wanted to address some noted issues from the community. Here is what you can expect in this patch: [list] [*] Fixed an issue with new garments not being dropped from Mission rewards or as loot in the Mission [*] Fixed an issue with players getting stuck in the Mission summary screen if one of the players joined at the end of the session [*] Fixed an issue with players joining sessions on the Boss level and spawning at the start of the level fix [*] Fixed an issue with weapon name text size in the weapon selection screen [*] Fixed the difference in the order of crafting components in the crafting screen [*] Fixed an issue with navigation on the Dialog box [*] Fixed an issue with Heavy not registering an ensnare effect and continues to move [*] Fixed issue with enemies dodging when they are ensnared [*] Fixed issue with HUD visibility not matching values from H hotkey and game settings [*] Fixed an issue with Critters, Zombies, and Spaceman vaulting [*] Fixed an issue where enemies will continue targeting hacked enemies even after the hack ran out [*] Fixed an issue where a Heavy corpse was receiving damage [*] Fixed an issue where drop from enemies were dropped through walls [*] Fixed an issue where crosshair was occluding teammates and showing their outline [*] Fixed an issue with the Payload lifting animation snapping [*] Fixed an issue where the transition door after opening was intersecting and hiding the crosshair [*] Fixed an issue where Soldier with Blaster was not attacking the player with Blaster if the player was close to him [*] Reworked deaths on enemies to match on the client and server-side [*] Lower dotter field radius on Heavy [*] New laser and flamethrower fire animations [/list] That’s it for now. Thank you for continuing to play RIPOUT and for all the feedback you have provided to us. For players who wish to submit feedback and engage with the developers directly, consider visiting the [url=https://discord.gg/umK3Qdb6RT]Official RIPOUT Discord server[/url]. [url=https://store.steampowered.com/app/1558830/RIPOUT/][/url]