Hotfix: New Version 2.2.2 (91.5)

Die in the Dungeon: Origins

Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where you don't use cards, but DICE! Deal with enemies by combining dice on your board, boost their effects with magical relics, and discover the story behind Die in the Dungeon!

To complete the previous update, this hotfix addresses an unintended endless loop introduced when combining certain relics, and some graphical issues with numbers not accurately reflecting the actual values of dice and slots. Here's the full changelog: - Fixed endless loop interaction between [b]Poisonous Skin[/b] and [b]Crimson Blade[/b] relics. - Fixed [b]Terrain Dice[/b] value not decreasing visually over turns. - Fixed [b]Pachinko Balls[/b] relic not showing extra value on slots. - Missing translation for header text of [i]"Relics from the past"[/i] reward. - Added tentative fix to achievements not unlocking correctly. Thank you for taking the time reporting issues and happy holidays to all!