Broken Roads is a story-rich, party-based RPG set in a decaying, post-apocalyptic version of the vast Australian Outback, featuring a genre-redefining morality system. Survive, form bonds, and make tough choices that will shape your dangerous yet mesmerizing 25+ hour journey across the wilds.
[h2]Hotfix notes[/h2]
[list]
[*] Fixed a bug where some players would not have the required NPCs spawning at The Ingot during the Liberty and Necessity quest. This will be solved the next time the player’s party spawns into Kalgoorlie.
[*] Fixed the bug of being able to infinitely pick up one of the Barter Crew Special (jackpot trade) numberplates in Narembeen.
[*] Added pine pitch to Karak’s shop and Tin Man’s shop as part of Lily’s quest.
[*] Clarified the objective for ‘Of Liberty and Necessity’ that you no longer need to go to the Ingot at night.
[*] Reduced the time of a fade to black when meeting Ruby Squier in Kalgoorlie
[*] Fixed an issue where you could keep talking to George Webber about ‘dilligaf' even after you’ve met Ruby Squier
[*] Fixed an issue where Lily could not be given the quest items for Sensation and Reflection while in Lake Deborah
[*] Added unique objectives for Sensation and Reflection if Lily is in Lake Deborah for the quest
[*] Fixed an issue where players could not give Lily a Barter Crew Special (jackpot trade) item if she is in Lake Deborah
[*] Fixed an issue where Jess would speak when meeting Louise even if she wasn’t in the party
[*] Further fixes on items in Wave Rock shops
[*] Fixed the issue where Gerald Meyer in Kokeby sold rope for $0.
[*] Increased the notification pop-up time from 5 seconds to 8 seconds as some players reported not always being able to read them in time.
[/list]
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https://store.steampowered.com/app/1403440/Broken_Roads/
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