HOTFIX: Golden Gear UI, Boss Fight, and other things.

Metal Heads

Metal Heads is solo developed, crazy local or online multiplayer party game with head-banging metal music, where up to 8 players compete in mini-games and board game modes with a whole bunch of insane mini-games that are easy to play, but difficult to master.

I know I said I would relax....but I can't, not yet at least, because I noticed some nasty bugs! Today the community and I did a live-stream and during the live-stream, we ran into a lot of annoying bugs, which thankfully, I have fixed most of them after the live-stream. In no particular order, here are the fixes. [u][b]FIXES:[/b][/u] [list] [*] Golden Gear purchase UI will no longer remain on screen after a player has collected the Golden Gear. [*] When the Golden Gear moves to a new location, it is no longer collectible that turn, and will not spawn on the current path of the player. [*] Board Game music now plays again. [*] Tap Out is now enabled again. [*] Dice Throw animations now working online (previously only worked offline). [*] Dice Throw camera is no longer broken whenever a player uses an item or goes to the item menu first. [*] When client runs into a Sticky surface, they should no longer jitter back and forward, player speed variable is now set correctly during online play. [*] Fixed an issue, where If the host at ANY point, whether it be offline or online, fights the AI boss, then the boss would ALWAYS be AI. This is no longer the case. [/list] Thank you all for your patience, and thank you for your support! [h1]YOU ROCK! [/h1]