Hotfix 2024.4.20.1

Heroic Kingdom: Origins

Awaken without memory, embark on a journey to uncover your identity and unravel the world's dark mysteries. Traverse stunning landscapes, face punishing bosses in this captivating action RPG.

[h1]Fixes:[/h1] [list] [*] Fixed Father Voidstriker's MH/OH drops not reflecting axes. [*] Fixed an issue where crit chance in one handed tree was not storing properly, causing a loss of talent points when respecing. [*] Fixed an issue where Viper (bandit boss) was not equipping weapons when getting within melee range. [*] Fixed an issue where placed spells would be placed at the initial click, not where the placement ended up at the time the spell cast finished. [/list] New: [list] [*] Added an emissive color to "hidden" attributes throughout the world. [*] Added brutal strike to bandit warriors on Heroic difficulty. [*] Added Lacerate to bandit rogues/rangers on Heroic difficulty. [*] Added Rupture to bandit rogues/rangers on Heroic difficulty. [*] Added Poison Shot to bandit rangers on Heroic difficulty. [*] Added Rupture to Thief Rogues/Rangers on normal difficulty and above. [*] Added Lacerate to Thief Rogues/Rangers on normal difficulty and above. [*] Added Barbed Shot to Thief Rangers on normal difficulty and above. [*] Added Flaming Shot to Thief Rangers on normal difficulty and above. [*] Added Poison Blade to Thief Rogues on heroic difficulty. [*] Added brutal plague to Thief Rogues on heroic difficulty. [*] Added hail of poison arrows to Thief Rangers on heroic difficulty. [*] Added 2 more chances of getting a strength bandit boss in first bandit camp (strength users don't have as many farmable options early game). [*] Increased Phantom's base HP from 2500 to 3500. [*] Increased Phantom's base dexterity from 130 to 200. [*] Added Lacerate to Phantom's available abilities. [*] Added Rupture to Phantom's available abilities. [*] Removed Ice strike from skeletal warriors/rogues/rangers on normal difficulty. [*] Removed Raging spikes from skeletal warriors/rogues/rangers. [*] Added brutal strike to skeletal warriors on heroic difficulty. [*] Set standard skeleton's armor to 0 (make them seem brittle). [*] Added Brutal Plague to skeletal rogues on heroic difficulty. [*] Added Toxid Devastation to rogues on heroic difficulty. [*] Added Poison shot to skeletal rangers on heroic difficulty. [*] Added Hail of Poison Arrows on heroic difficulty. [*] Added green blood for skeletons. [*] Changed skeleton rogue daggers to deal poison damage. [*] Changed Malikaroth Skeleton rogue to use daggers and deal poison damage. [*] Removed Ice strike from Malikaroth's skeletal warriors/rogues/rangers on normal difficulty. [*] Removed Raging spikes from Malikaroth's skeletal warriors/rogues/rangers on normal difficulty. [*] Added Brutal Plague to Malikaroth's skeletal rogues on heroic difficulty. [*] Added Toxic Devastation to Malikaroth's skeletal rogues on heroic difficulty. [*] Added brutal strike to Malikaroth's skeletal warriors on heroic difficulty. [*] Added Flame Strike to Exiled Warriors/Brawlers/Tanks on normal difficulty and higher. [*] Added Imbue weapon fire to Exiled Warriors/Brawlers/Tanks on normal difficulty and higher. [*] Added Scorching Blow to Exiled Warriors/Brawlers/Tanks on normal difficulty and higher. [*] Changed Exiled Rogue daggers to deal fire damage. [*] Added Crippling Strike to Exiled Rogues/Rangers on normal difficulty and higher. [*] Added Lacerate to Exiled Rogues/Rangers on normal difficulty and higher. [*] Added Rupture to Exiled Rogues/Rangers on normal difficulty and higher. [*] Added Fire Blast to Exiled Warriors/Brawlers/Tanks on heroic difficulty. [*] Added Blade Dance to Exiled Rogues/Rangers on heroic difficulty. [*] Added Concussive Shot to Exiled Rangers on heroic difficulty. [*] Buffed Comet rank 1 to 45x's intellect up from 30. [*] Buffed Comet rank 2 to 65x's intellect up from 55. [/list]