Hotfix 2024.4.15.2

Heroic Kingdom: Origins

Awaken without memory, embark on a journey to uncover your identity and unravel the world's dark mysteries. Traverse stunning landscapes, face punishing bosses in this captivating action RPG.

[h1]Hello Again Gamers![/h1] Concluding the first day of Early Access, we are pleased to announce one final hotfix in response to the invaluable feedback received today on the Discord server while many of you engaged in gameplay alongside us. [u]The main thing we want to note/address is the adjustment in the game's versioning[/u], where the date of the update now corresponds to the version number, with the final digit denoting the update number for the day. For instance, Version 2024.4.15.2 signifies the update released on April 15, 2024, as the second update of the day. Our commitment to promptly addressing any challenges encountered by players brings about this systematic approach to release management. [h3][b][u]Bugs Addressed:[/u][/b][/h3] - Fixed enemies spawning in the floors of Malikroth's dungeon - Fixed a number of unreachable mining nodes - Fixed the entrance to the Bloodstone mine - Fixed cameras clipping through the roof of the buildings in the starting village (Alden) - Fixed the rocks blocking the road outside of Alden. - Fixed the weather blocker on the Infested Mushroom Cave - Fixed players getting stuck on the stairs of Arne's house. - Fixed players getting stuck on the Village Request board when all quests were completed. - Fixed players getting stuck on the Brightwood Request board when all quests were completed. - Fixed a challenge where the Lightning storm effect would proc more than the intended number of times as a result of summoned minions. - Fixed issue where Brom's Axe of Enrage was allowing characters health to drop below zero due to the negative stats. - Fixed naming challenge where Large Mana Potions were displayed as Large Health Potions - Fixed players getting stuck when interacting with Isabella after completing her available quests. - Fixed the rarity on the Forgotten Grave Warden's Mace and Axe not being properly set. - Fixed the Dark Mage Dagger rarity not being properly set. - Fixed typo in Arne's Dialogue. [h3][b][u]Newly Added:[/u][/b][/h3] - Added kill zones for many of the locations that allowed players to get out of the map bounds. - Added a new boss platform for the Zephyr boss fight giving more space to move around and fight. - Added a background to NPC dialogue making it easier to read in all situations. - Summoned minions are now immune for a moment while spawning. - Increased the base health and damage of the players summoned infernal. We also want to say again that we appreciate everyone who is here with us at the start and welcome those that have yet to join us in this journey. We have had an awesome first day with everyone... truly amazing! - The HK Dev Team