In Rail Route, you will design, construct, upgrade, and automate your railway network in one of the many maps based on real-life cities worldwide. Dispatch the trains to make the traffic flow and the network grow!
[code]NEW: Set departure time button is added to the station info panel in the contract focus view, it will allows you to set a departure time to the visits that are only a passage
NEW: Warning icon with tooltip will be shown on the platform toggle in the station info panel of the contract focus view when selecting a platform that has no sink and it's the platform where the train should spawn at
UPDATE: Deallocate track before bulldozing it (prevents bulldozing if not possible)
UPDATE: Deallocate track signal is acting from before bulldozing the signal (prevents bulldozing if not possible)
UPDATE: Deallocate tunnel before bulldozing it (prevents bulldozing if not possible)
UPDATE: Routing Queue upgrade removed. Auto Signal queues once unlocked
UPDATE: Routing, Relay and Arrival Sensors will NOT trigger their automations if there is a direct path to the controlled signal (no branching) and the train is not heading towards it
UPDATE: Stabling Sensor tutorial text rephrased to highlight note about rule directionality
UPDATE: Waiting train icons will not always be sorted horizontally but instead, it will depend on the orientation of the platform's sink
FIX: Active contract configuration showed delayed times from trial train and not the latest train
FIX: Attach Loco and Go to Shunting Group commands were enqueued if the Signal had already some queue
FIX: Build conductor office task was not being fulfilled in the tutorial
FIX: Controller vibration option in settings menu could not be navigated to
FIX: Could not easily select delete contract confirmation buttons on controller in active contracts menu
FIX: DepartureSensor worked uni-directionally if platform did not posses both signals
FIX: Loco could be detached even when if train spread over multiple tracks, leading to a stuck train (Attach Loco can not attach to trains over multiple tracks)
FIX: Loco detached at other shunting group tracks did not continue executing the shunting queue (detach command was never marked finished)
FIX: Misleading arrival sensor priority tooltip
FIX: Missing spacer character before characters like ! and ? in french language
FIX: Multi leg train didnt go into shunting mode when station had sink on some platforms but not all
FIX: Navigation on level editor contract menu items moved in unexpected directions
FIX: Save list size was not updated when ui resolution was changed and save list shown at the same time
FIX: Selected save in save lists was not autoscrolled to when selecting with navigation
FIX: Sink Entry was kept allocated after Platform allocation was cleared without option to clear it as well
FIX: Stop Duration time buttons of the station info panels are not being hidden when the game mode is not rush hour and the station of that panel is not purchased
FIX: Train overview panel had blurry texts
FIX: UnlockNewStationTask was fulfilled immediately
FIX: Welcome screen didnt show icons on some languages[/code]