Hotfix 2.2.5

Rail Route

In Rail Route, you will design, construct, upgrade, and automate your railway network in one of the many maps based on real-life cities worldwide. Dispatch the trains to make the traffic flow and the network grow!

[code]UPDATE: Can decouple multiple locos coupled together UPDATE: Chokepoints removed from München map UPDATE: Hovering over partially overlapping shunting command now shows hovered command on top FIX: Bulldozing a perpetual circuit in Rush Hour and Timetable modes was returning the circuit to the inventory even though it's given for free when you build the auto signal, That led to free perpetual circuits in the inventory FIX: Contracts menu button didnt listen to keybind after closing construction mode with close menu keybind FIX: Departure Sensor was acting even without signal FIX: Error thrown when dispatcher office was placed in custom level and stations where just created FIX: Error updating train timeline when rejecting a contract FIX: Infinite loading when steam workshop level was added manually without proper file name FIX: Locomotive detachment on shunting group was wrongly computed FIX: Loop including a switch was wrongly connected FIX: No building item hint shown for Stabling Sensor in Simplified Chinese FIX: Path was not deallocated from bulldozed signal when it was not connected from the other side FIX: Populating Shunting Sensor configuration to other platforms did not update attachment endpoint (platform signal) FIX: Satisfaction bar fill value in the contract detail panel was being changed according to the zoom level FIX: Services Contracts panel was being shown under the train FIX: Shunting commands could be shown fully overlapping FIX: Train label position rapidly changed when it was exiting autoblock FIX: Typo in the name of the station `Berliner Tor` in Hamburg map FIX: Waiting train icons with a first schedule that has no specific platform was causing a huge performance drop[/code]