In Rail Route, you will design, construct, upgrade, and automate your railway network in one of the many maps based on real-life cities worldwide. Dispatch the trains to make the traffic flow and the network grow!
[code]UPDATE: Can decouple multiple locos coupled together
UPDATE: Chokepoints removed from München map
UPDATE: Hovering over partially overlapping shunting command now shows hovered command on top
FIX: Bulldozing a perpetual circuit in Rush Hour and Timetable modes was returning the circuit to the inventory even though it's given for free when you build the auto signal, That led to free perpetual circuits in the inventory
FIX: Contracts menu button didnt listen to keybind after closing construction mode with close menu keybind
FIX: Departure Sensor was acting even without signal
FIX: Error thrown when dispatcher office was placed in custom level and stations where just created
FIX: Error updating train timeline when rejecting a contract
FIX: Infinite loading when steam workshop level was added manually without proper file name
FIX: Locomotive detachment on shunting group was wrongly computed
FIX: Loop including a switch was wrongly connected
FIX: No building item hint shown for Stabling Sensor in Simplified Chinese
FIX: Path was not deallocated from bulldozed signal when it was not connected from the other side
FIX: Populating Shunting Sensor configuration to other platforms did not update attachment endpoint (platform signal)
FIX: Satisfaction bar fill value in the contract detail panel was being changed according to the zoom level
FIX: Services Contracts panel was being shown under the train
FIX: Shunting commands could be shown fully overlapping
FIX: Train label position rapidly changed when it was exiting autoblock
FIX: Typo in the name of the station `Berliner Tor` in Hamburg map
FIX: Waiting train icons with a first schedule that has no specific platform was causing a huge performance drop[/code]