In Rail Route, you will design, construct, upgrade, and automate your railway network in one of the many maps based on real-life cities worldwide. Dispatch the trains to make the traffic flow and the network grow!
[code]NEW: Custom contract number used as base for clone numbers
UPDATE: Car collider adjusted to prevent train crashes when switch is already deallocated but vehicle still obstructs it visually
UPDATE: Click on save name initiates its editing
UPDATE: Ignore signals without shunting circuit when testing alternative detach-towards signals at shunting group track
UPDATE: In Departure Sensor configuration, when a destination is reachable from both platform signals, both routes are highlighted
UPDATE: Newly created map in Editor is immediately saved to appear in Main Menu
UPDATE: Unity version to 2021.3.44f1 to fix Mac double-click problems
FIX: Bounding wall ignored loaded walls, cutting out pre-designed corridors
FIX: Construction task was not initialized in the correct moment during the tutorial so the Time Saver achievement was never unlocked
FIX: Departure Sensor was not acting when a train was heading towards sink
FIX: Dispatching from Coach Yard in reversed order flag was not applied to custom contract clones
FIX: Same delay entries were logged multiple times
FIX: Waypoint with player-increased duration was stored as preset, causing inability to shorten the stop for any subsequent contract havning the same pattern[/code]