Hotfix 1.10.7

Rail Route: The Story of Jozic

In “The Story of Jozic” a free stand alone expansion from the developers behind Rail Route you will take on the role of an apprentice train dispatcher in the bustling city of Prague - design, construct and automate your own railway network in real time!

[code]NEW: Auto-save the current game (if possible & needed) when new game is started, not to loose any unsaved progress in case of accidental clicking NEW: Cutscenes skip button NEW: Station names can be localized (translated or transliterated) UPDATE: Back button on error screen now shows keybind and text "Back to menu" UPDATE: Close menu now bound to Close Panel action UPDATE: Ingame UI is hidden when Rush Hour or Timetable map endscreen is shown UPDATE: Loading screen between levels updated to match the screen on initial game load UPDATE: Localizations (cs: achievements, research, tutorials; de: tutorials, ui; es: achievements, ui; fr: tutorials, ui; hu: achievements; ja-JP: tutorials, ui; nl: all; no: ui; pl: all; zh-Hans: research, tutorials, ui) UPDATE: Localizations (zh-Hans: station names in stock maps) UPDATE: New loading screen upon game start UPDATE: Removed reset all button UPDATE: nl is now considered translated while jp and de in progress (fell below 90 % threshold) PERF: Start-up speedup - do not populate ResearchPanel in non-endless levels FIX: Black screen upon first game start FIX: Build button was not set interactable after failing or completing a Rush Hour map and loading another FIX: Close menu button did not properly start map on first launch FIX: Close panel button for some panels in editor did not work FIX: Closing modal when another is open will unpause time when it should not FIX: Controller support could break after moving analog sticks FIX: Current game page was not always refreshed when a save failed to load FIX: Debug menu could still be opened while main menu was shown FIX: Flying score elements where invisible on Rush Hour wave completion FIX: Keybind to reset ui scale did not apply the scale to the main menu FIX: Keybound buttons would trigger even when button was hidden FIX: Level would not load when last action was save but it was previously a finished timetable map FIX: Load button was not shown when new game was started FIX: Loading failed when a referenced station no more existed FIX: Localized station names caused sensor malfunction (configuration not loaded properly) FIX: Losing wave 3 in prague rush map takes you back to prague and finish the story FIX: Main menu would not show when error occurred on initial game load FIX: Map detail icons showed when map item on saves page was selected FIX: Map string field was not interactable FIX: Map voting buttons ingame where always shown even when already voted FIX: Menu could be closed when no level was loaded due to an error FIX: Menu scale was to small FIX: Menu would open when closing using escape to close build menu in editor FIX: Navigation could get lost in some cases and navigation highlighter did not fit properly on some elements FIX: Navigation would not work on some modals in the menu FIX: New game button closed menu instead of starting new game in some cases FIX: Perpetual route toggle could be set even when that upgrade was not unlocked FIX: Rebinding actions would still execute binded events while binding FIX: Removing all saves from active level while game over screen was shown would still show restart from last save button FIX: Save button was not visible when replaying finished Timetable or Rush Hour map FIX: Save loading failed for saves containing overriden routes from some signals. FIX: Save modal closable with escape FIX: Scrollbar on timetable maps page didnt work FIX: Second of music would play when starting game FIX: Starting new Rush Hour game would have time control keybinds non functional until clicked FIX: Starting the story would show the map before showing the illustration FIX: Station listings in stations panel in editor flashed white when opening FIX: Steam Deck controllers were not working FIX: Story didnt continue when save modal was opened and time keybinds didnt work after load FIX: Story save before Prague Rush story could not be found when another level was loaded before FIX: The background blur would be removed when the delete map dialogue was hidden while the menu was still shown FIX: The main menu was still shown after a level was restarted FIX: Time buttons had 3d sound instead 2d FIX: Time keybinds did not work upon continuing save after first game load FIX: Timetable panel was empty when returning to editor after a trial train FIX: Toggle UI keybind only showed UI FIX: Two menu pages could show at once when map failed to load FIX: Various UI elements had incorrect sorting orders resulting in incorrectly hidden or shown elements [/code]