In “The Story of Jozic” a free stand alone expansion from the developers behind Rail Route you will take on the role of an apprentice train dispatcher in the bustling city of Prague - design, construct and automate your own railway network in real time!
[code]NEW: Auto-save the current game (if possible & needed) when new game is started, not to loose any unsaved progress in case of accidental clicking
NEW: Cutscenes skip button
NEW: Station names can be localized (translated or transliterated)
UPDATE: Back button on error screen now shows keybind and text "Back to menu"
UPDATE: Close menu now bound to Close Panel action
UPDATE: Ingame UI is hidden when Rush Hour or Timetable map endscreen is shown
UPDATE: Loading screen between levels updated to match the screen on initial game load
UPDATE: Localizations (cs: achievements, research, tutorials; de: tutorials, ui; es: achievements, ui; fr: tutorials, ui; hu: achievements; ja-JP: tutorials, ui; nl: all; no: ui; pl: all; zh-Hans: research, tutorials, ui)
UPDATE: Localizations (zh-Hans: station names in stock maps)
UPDATE: New loading screen upon game start
UPDATE: Removed reset all button
UPDATE: nl is now considered translated while jp and de in progress (fell below 90 % threshold)
PERF: Start-up speedup - do not populate ResearchPanel in non-endless levels
FIX: Black screen upon first game start
FIX: Build button was not set interactable after failing or completing a Rush Hour map and loading another
FIX: Close menu button did not properly start map on first launch
FIX: Close panel button for some panels in editor did not work
FIX: Closing modal when another is open will unpause time when it should not
FIX: Controller support could break after moving analog sticks
FIX: Current game page was not always refreshed when a save failed to load
FIX: Debug menu could still be opened while main menu was shown
FIX: Flying score elements where invisible on Rush Hour wave completion
FIX: Keybind to reset ui scale did not apply the scale to the main menu
FIX: Keybound buttons would trigger even when button was hidden
FIX: Level would not load when last action was save but it was previously a finished timetable map
FIX: Load button was not shown when new game was started
FIX: Loading failed when a referenced station no more existed
FIX: Localized station names caused sensor malfunction (configuration not loaded properly)
FIX: Losing wave 3 in prague rush map takes you back to prague and finish the story
FIX: Main menu would not show when error occurred on initial game load
FIX: Map detail icons showed when map item on saves page was selected
FIX: Map string field was not interactable
FIX: Map voting buttons ingame where always shown even when already voted
FIX: Menu could be closed when no level was loaded due to an error
FIX: Menu scale was to small
FIX: Menu would open when closing using escape to close build menu in editor
FIX: Navigation could get lost in some cases and navigation highlighter did not fit properly on some elements
FIX: Navigation would not work on some modals in the menu
FIX: New game button closed menu instead of starting new game in some cases
FIX: Perpetual route toggle could be set even when that upgrade was not unlocked
FIX: Rebinding actions would still execute binded events while binding
FIX: Removing all saves from active level while game over screen was shown would still show restart from last save button
FIX: Save button was not visible when replaying finished Timetable or Rush Hour map
FIX: Save loading failed for saves containing overriden routes from some signals.
FIX: Save modal closable with escape
FIX: Scrollbar on timetable maps page didnt work
FIX: Second of music would play when starting game
FIX: Starting new Rush Hour game would have time control keybinds non functional until clicked
FIX: Starting the story would show the map before showing the illustration
FIX: Station listings in stations panel in editor flashed white when opening
FIX: Steam Deck controllers were not working
FIX: Story didnt continue when save modal was opened and time keybinds didnt work after load
FIX: Story save before Prague Rush story could not be found when another level was loaded before
FIX: The background blur would be removed when the delete map dialogue was hidden while the menu was still shown
FIX: The main menu was still shown after a level was restarted
FIX: Time buttons had 3d sound instead 2d
FIX: Time keybinds did not work upon continuing save after first game load
FIX: Timetable panel was empty when returning to editor after a trial train
FIX: Toggle UI keybind only showed UI
FIX: Two menu pages could show at once when map failed to load
FIX: Various UI elements had incorrect sorting orders resulting in incorrectly hidden or shown elements
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