Hotfix 1.0.3.1

Drova - Forsaken Kin

Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.

Hello, We have uploaded the hotfix version 1.0.3.1. Scroll down to see the entire patchnotes. If you encounter any problems or get stuck, please use F2 in-game to send us a report (don't forget to include your email address) or write us on [url=https://discord.gg/XxQ873Hhqs]Discord[/url]. We are here to help you as quick as possible! Just2D --- [h3] Changelog[/h3] [list] [*] Fixed a few locations in which you could get stuck at tree stumps [*] Fixed a bug through which Diemo had the wrong combat behavior in earlier acts [*] Fixed a bug through which the guard in the Pit area wouldn't reveal their name [*] Fixed a bug that didn't allow players to finish the Bloodquito nest quest from Georg as well as the retrieving Lobos lost item quest [*] Fixed GoG achievements not working properly [*] Fixed a bug that led to Eugen being stuck after the Shots for Ripper Quest [*] Fixed players not being able to move after being captured in the "Missing" quest [*] Fixed Melf being stuck [*] Fixed the guard in the Pit area reacting to brawls [*] Fixed Eugen looting you after the drunken brawl [*] Fixed bleeding tooltip in French language [*] Fixed Reija being stuck in the library if player blocks her [*] Fixed missing combat music layers in a floodplain forest cave [*] Fixed players being stuck with the Pannier after helping Willi [*] Fixed a bug through which the silver disappeared when helping Willi [*] Fixed a bug through which NPCs could get stuck when escaping the bandit mine [*] Fixed a bug through which players could get stuck at the elevator with Kilian [/list]