Hotfix 1.0.10 Released

Out of Ammo

Out of Ammo is an intense VR Tower Defense / FPS hybrid strategy game that will have you constructing defenses, calling in artillery, issuing orders, and taking direct control of your soldiers in order to survive a relentless enemy onslaught.

Hi, I'm the developer currently working on the latest patches. Here's a quick hotfix for several very important bugs. Lesson learned - release massive reworks on the experimental branch first, then on stable! [h1]Version 1.0.10[/h1] [list] [*] Fixed weapons despawning after a certain amount of time had passed from last possession. [*] Rebuilt navmesh in D-Day that was preventing unit movement and structure deploying. [*] Fixed mounted machine gun ammo despawning when it shouldn't. [*] Fixed menu polaroids colliding with other polaroids unnecessarily and making it hard to select levels. [*] Fixed radial menu for engineering tent and medic tent not tracking correctly when summoned with left hand. [*] Fixed stat tracking in Icarus mission. [*] Fixed weapon collisions so they always enable themselves when not colliding with a defence. [*] Reflected equipment slots for left-handed players (weapon is equipped on the left, commander radio is equipped on the right). [*] Restored physics to grenades. If knocked away by accident they will respawn quicker. [/list] And a bunch of other minor bugs have been fixed. [h1]Known Bugs[/h1] [list] [*] Deploying defences on Port is broken. [/list] Apart from Port (which I'm still working on) this should be enough to make the game playable on all other maps. I'll be checking the forums regularly, if you find any more bugs please post them there and I'll get to them as soon as possible.