Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.
[h3]Bugfixes:[/h3]
[list]
[*] Fixed a crash when defeating secret boss enemies
[*] Fixed missing boundless reach specialisation description
[*] Fixed a crash when rescuing darokin
[*] Fixed a few crashes when using emerald staff or accessing stats when carrying emerals staff weapon
[*] Removed left over glaring light description in darokin character tooltip.
[*] Fixed glaring light skill not remaining active on maps even if you had enough resources
[*] Fixed crafting potential got re-rolled on dropped weapons when restarting the game (0.9.7.0e)
[*] Fixed wrong energy shield translation (0.9.7.0e)
[*] Fixed serpent bosses get stuck on fire breath animation when being frozen (0.9.7.0f)
[*] Fixed one rogue specialisation skill nodes not being connected to origin (0.9.7.0f)
[*] Fixed bad performance on beach map (v0.9.7.0g)
[*] Fixed crash when attacking with lightning staff (v.0.9.7.0g)
[*] Fixed multiple shield gains when defeating an enemy. This affected all new shield specialisation abilities. Resulting in nearly instant shield recovery after it has been activated. (v.0.9.7.0g)
[*] Fixed wrong translation tag for corrupted heart (v.0.9.7.h)
[/list]