Hotfix 0.9.7.0b-g

Striving for Light

Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

[h3]Bugfixes:[/h3] [list] [*] Fixed a crash when defeating secret boss enemies [*] Fixed missing boundless reach specialisation description [*] Fixed a crash when rescuing darokin [*] Fixed a few crashes when using emerald staff or accessing stats when carrying emerals staff weapon [*] Removed left over glaring light description in darokin character tooltip. [*] Fixed glaring light skill not remaining active on maps even if you had enough resources [*] Fixed crafting potential got re-rolled on dropped weapons when restarting the game (0.9.7.0e) [*] Fixed wrong energy shield translation (0.9.7.0e) [*] Fixed serpent bosses get stuck on fire breath animation when being frozen (0.9.7.0f) [*] Fixed one rogue specialisation skill nodes not being connected to origin (0.9.7.0f) [*] Fixed bad performance on beach map (v0.9.7.0g) [*] Fixed crash when attacking with lightning staff (v.0.9.7.0g) [*] Fixed multiple shield gains when defeating an enemy. This affected all new shield specialisation abilities. Resulting in nearly instant shield recovery after it has been activated. (v.0.9.7.0g) [*] Fixed wrong translation tag for corrupted heart (v.0.9.7.h) [/list]