Hotfix 0.9.0.5

MegaFactory Titan

A factory building game set on Saturn's moon Titan. Survive the brutal climate and relentless pirates to build a thriving smart factory, and try to set up a profitable trade with Colonists and Governments, or perhaps even Rebels and Terrorists.

0.9.0.5 (7/24/2024) - Balance - Tweaked certain marauder, pirate, and scavenger crises to trigger later in the game. Hoverjet marauders, for example, are not supposed to show up until much later. Reduces late game difficulty. - Balance - Crisis frequency is halved. - Added a warning message for structures with habitats in range, but not enough total workers for that structure. - You get a notification whenever your cloud seeders successfully alter the weather. - Reduced Cloud Seeder power requirements. - Bug fix - Fixed Cloud Seeders unable to use attached Cooling Towers, since they absolutely need them to function. - Bug fix - Fixed a number of incorrect waste heat coefficients across most structures in the game. - Bug fix - Fixed powerplants erroneously believing they are out of power. - Bug fix - Fixed errors on some powerplants not showing up. - Bug fix - Fixed black shadow grid lines that appear on certain terrain formations, especially sand dunes. - Crash fix - Fixed a rare crash caused by a race condition - Perf - Reduced terrain generation memory pressure. - Perf - Improved terrain generation speed slightly. - Perf - Slowed the rate of terrain generation. Causes the terrain to look low-res for slightly longer than before, but alleviates the frame rate lagging when moving the camera around. - Fixed a pretty egregious memory leak related to terrain generation.