0.8.0.1 (3/15/2024)
- Increased worker range on habitats.
- Increased automation filters on starting cargo vehicles (Light Transport has 4, Heavy Transport has 6 now).
- Habitats now have an option for setting up automatic pick ups and deliveries for vehicles.
- Population byproducts now show up in Filters UI.
- Bug fix - Fixed ground texture not updated after being mined out.
- Bug fix - Vehicles sometimes being unable to reach destinations near obstacles when pathing.
- Bug fix - Vehicles stopping pathfinding in certain cases when you queue up scout orders.
- Bug fix - Red Citadel Gun Rovers unable to go to ruins fixed.
- Bug fix - Lights stay on for other faction habitats.
- Bug fix - For cargo vehicles, can right-click on habitats to set dropoff and pickup spot.
- Bug fix - Cargo vehicle not doing anything if there is no valid pickup spot, but they still have goods to dropoff.