The floating garbage town survival game! Scavenge what precious garbage you can from the ocean's surface and grow your city while doing your best to survive in this colorful post-apocalyptic world.
Hey drifters!
Quick hotfix solving a few issues!
[h2]0.7.0f1[/h2]
[h3]Morale[/h3]
[list]
[*] Morale need is now capped at 10, as endgame did not have enough options to meet the needs.
[*] Morale bonus when drifters are doing jobs related to their affinity now set back to appear when they are doing the job. Levelling the affinity increases the amount gained.
[/list]
[h3]Fixes[/h3]
[list]
[*] Fixed issue with upgraded houses not providing more morale.
[*] Fixed bug when moving biomes would cause resources to get stuck in boats.
[*] Fixed bug where Fishing Chair production limits were not persisted correctly.
[*] Fixed issue where item filters on landmark actions would not work.
[*] Fixed mesh glitches with bottlefish fish patches.
[*] Fixed issue with Medicine not counting correctly in inventories.
[*] Fixed issue with portrait-manager casting shadows on water surface.
[*] Fixed issue with seagull portrait showing as previous rescued drifter instead.
[*] Changed order in which agents and boats are recalled when moving the town.
[*] Removed salt resource from item filters as it snuck in there during testing.
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