Hotfix 0.7.0f1

Flotsam

The floating garbage town survival game! Scavenge what precious garbage you can from the ocean's surface and grow your city while doing your best to survive in this colorful post-apocalyptic world.

Hey drifters! Quick hotfix solving a few issues! [h2]0.7.0f1[/h2] [h3]Morale[/h3] [list] [*] Morale need is now capped at 10, as endgame did not have enough options to meet the needs. [*] Morale bonus when drifters are doing jobs related to their affinity now set back to appear when they are doing the job. Levelling the affinity increases the amount gained. [/list] [h3]Fixes[/h3] [list] [*] Fixed issue with upgraded houses not providing more morale. [*] Fixed bug when moving biomes would cause resources to get stuck in boats. [*] Fixed bug where Fishing Chair production limits were not persisted correctly. [*] Fixed issue where item filters on landmark actions would not work. [*] Fixed mesh glitches with bottlefish fish patches. [*] Fixed issue with Medicine not counting correctly in inventories. [*] Fixed issue with portrait-manager casting shadows on water surface. [*] Fixed issue with seagull portrait showing as previous rescued drifter instead. [*] Changed order in which agents and boats are recalled when moving the town. [*] Removed salt resource from item filters as it snuck in there during testing. [/list]