0.7.2p3

Flotsam

The floating garbage town survival game! Scavenge what precious garbage you can from the ocean's surface and grow your city while doing your best to survive in this colorful post-apocalyptic world.

Hey Drifters! After an extensive amount of testing on the experimental branch, we've implemented walkway upgrades and fixed a plethora of issues :) [h2]Early Access 0.7.2p1, 0.7.2p2, 0.7.2p3[/h2] [h3]Walkways[/h3] [list] [*] Walkways can now be upgraded. Plastic -> Wood -> Tiled -> Grass. [*] Walkway segments now decide cost, have beauty and weight instead of the pontoons. [*] Balanced costs, beauty and weight of walkways. [*] Increased beauty of the Townheart 15 -> 25. [*] Fixed issue with deconstructing walkways resulting in stuck drifters and stuck walkways. [*] Upgrading Grass walkways will result in a Tiled walkway, and vice versa. This does not cost resources. [/list] [h3]Fixes[/h3] [list] [*] Fixed issue where dead drifters would still need a home. [*] Fixed issue where upgrading a producer with the required items to upgrade would be in that producer's export inventory, would bug out the upgrade process. [*] Fixed issue where constructions with decoration slot did not have a description. [*] Fixed issue with wrong amount of water shown in water storages. [*] Fixed issue where a drifter could get stuck when loading a save when his boat was still moored at a landmark. [*] Fixed issue where drying racks would not always show the resources being dried. [*] You can no longer right-click to remove water from Solar Stills. [*] Fixed issue where drifter portraits reverted to their default pose when opening the menu when the game was paused. [*] Fixed issue where producers did not show an error when their export inventory was unable to be emptied. [*] Fixed issue where a walkway wouldn't build. [*] Fixed issue where you could no longer plant any decoration. [*] Fixed issue where a drifter could get stuck inside plants. [*] Fixed issue where save file couldn't load due to a broken plant. [*] Fixed issue causing drifters to get stuck when upgrading a construction. [/list]