The floating garbage town survival game! Scavenge what precious garbage you can from the ocean's surface and grow your city while doing your best to survive in this colorful post-apocalyptic world.
Hey Drifters!
After an extensive amount of testing on the experimental branch, we've implemented walkway upgrades and fixed a plethora of issues :)
[h2]Early Access 0.7.2p1, 0.7.2p2, 0.7.2p3[/h2]
[h3]Walkways[/h3]
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[*] Walkways can now be upgraded. Plastic -> Wood -> Tiled -> Grass.
[*] Walkway segments now decide cost, have beauty and weight instead of the pontoons.
[*] Balanced costs, beauty and weight of walkways.
[*] Increased beauty of the Townheart 15 -> 25.
[*] Fixed issue with deconstructing walkways resulting in stuck drifters and stuck walkways.
[*] Upgrading Grass walkways will result in a Tiled walkway, and vice versa. This does not cost resources.
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[h3]Fixes[/h3]
[list]
[*] Fixed issue where dead drifters would still need a home.
[*] Fixed issue where upgrading a producer with the required items to upgrade would be in that producer's export inventory, would bug out the upgrade process.
[*] Fixed issue where constructions with decoration slot did not have a description.
[*] Fixed issue with wrong amount of water shown in water storages.
[*] Fixed issue where a drifter could get stuck when loading a save when his boat was still moored at a landmark.
[*] Fixed issue where drying racks would not always show the resources being dried.
[*] You can no longer right-click to remove water from Solar Stills.
[*] Fixed issue where drifter portraits reverted to their default pose when opening the menu when the game was paused.
[*] Fixed issue where producers did not show an error when their export inventory was unable to be emptied.
[*] Fixed issue where a walkway wouldn't build.
[*] Fixed issue where you could no longer plant any decoration.
[*] Fixed issue where a drifter could get stuck inside plants.
[*] Fixed issue where save file couldn't load due to a broken plant.
[*] Fixed issue causing drifters to get stuck when upgrading a construction.
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