Hey Scavs - we released hotfix 0.1.01 on 11/1 following our update 0.1 that was released on 10/30. Please see below for the list of bug fixes/improvements! Hope you all had a very happy Halloween! 🎃🐁
BUG FIXES:
-Fixed a potential crash that occurs on some PCs on game initialization.
-A bug that could cause the player to lose control of their character if they took damage while reloading has been addressed.
-In some occasions, large squads would not patrol correctly. This has been fixed.
-Some gaps in the geometry of Mech Trenches have been sealed to prevent the player from falling to their death or getting into invalid areas.
-A bug that could cause players to be sent back to training from the region map has been fixed.
-Right clicking an object in the rig interface properly drops the item again.
-A bug that could cause some loot to spawn inside geometry in Underground has been addressed.
-A bug that could cause some enemy AI to be stuck in place when they spawn has been addressed.
-Some doors were not properly altering the navigation mesh when opening or closing, causing AI to not use open doors correctly. This has been fixed.
IMPROVEMENTS:
-The Grabber in Underground will now properly show its name when a player marks it or is defeated by it -The audio for pneumatic jump rig equipment has been improved
-Ukrainian and Russian localized text translations have been improved