Welcome to the first playtest of [b]X-Mode[/b] on Steam!
This weekend May 6th-7th there will be servers running and we will be playtesting the game. Feel free to join us!
[h1][b]Update v0.6.0[/b][/h1]
[hr][/hr]
[b][h2]Additions[/h2][/b]
[list]
[*] Weapon attachment system
[list]
[*] M4A4
- Acog sight
- Iron sight
[*] AWP
- Red dot sight
[*] UMP
- Iron sight
[*] R870
- Red dot sight
[*] Glock
- Red dot sight
[/list]
[*] Player progression through a leveling system. You can gain player XP through getting kills, assists, and game wins on official servers
[*] Steam profile image in the main menu
[*] Discord link in the main menu
[*] Temporary player screen in the main menu
[*] Setting to enable item swaying while aiming
[*] Admins are able to spawn items from the loadout menu
[*] Command [code]/spawn [item id] [amount][/code] to spawn items into the world
[*] Command [code]/givekills [amount][/code] to give yourself kill score
[/list]
[b][h2]Changes[/h2][/b]
[list]
[*] Game is now launchable through Steam
[*] Infected gamemode
- Infected have a random chance of dropping grenades on death
- Infected are prevented from dropping/grabbing items
[*] Switching items in your hands will now be more responsive
[*] Ammo UI will now be more responsive
[*] End game camera now zooms out to view the entire map
[*] Default end game time from 10s to 15s
[*] Valley map terrain is now flat shaded
[*] Valley map tweaks to add extra cover
[*] Gun muzzle flashes now emit light
[*] Flash and frag grenades now emit light when triggering
[*] Throwables now emit a trail when thrown
[*] AWP fire animation
[*] Team score UI is now always visible
[*] Tweaks to the spawning system to make spawning more distributed
[*] Player footsteps now emit particles
[/list]
[b][h2]Fixes[/h2][/b]
[list]
[*] Timeout issues when loading maps
[*] Frag grenades did damage through walls
[*] Player positions sometimes didn’t sync correctly
[/list]