Embark on an epic journey in Primateria, a game redefining the roguelike deckbuilder with a nod to classic Yu-Gi-Oh! experience. Fuse cards, battle divine beings, and navigate through a universe teeming with challenges and surprises. Embrace the thrill of endless combinations and tactical depths.
It's been a while since our last announcement, but that is for a good cause: a whole lot of new content! With the release date fast approaching, we are here to announce a whole new demo with a bunch of new things for you to enjoy.
Since our last demo, the game has improved a lot, as we worked towards implementing and fixing everything pointed out by you guys on the feedback we received.
For version v2.11.2, these are the main changes:
[h2]New Quest System[/h2]
As stated in our livestreams and blog posts, Primateria has an exciting world with intriguing lore and an exciting story told by our new quest system. You can now interact with new characters, unfold mysterious adventures of divine beings and you, the player!
Here are the new features accompanying the system:
[list]
[*] New dialog system with new characters
[*] 3 new quests available
[*] 10 NPCs with unique character design and personalities
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[img]{STEAM_CLAN_IMAGE}/38831837/1d19491e2c761b0e3449847d06597acf2a0f7c1d.png[/img]
[img]{STEAM_CLAN_IMAGE}/38831837/d4fd95182db3f7d2b50e51881a4dcdac6ddb1b62.png[/img]
[h2]More Decks, More Cards[/h2]
With the addition of a bunch more cards, new decks were also introduced alongside new mechanics and playstyles for the game.
Here are the new things:
[list]
[*] 60+ playable cards
[*] 4 playable decks
[*] New random deck mechanic for the experienced players looking for a new challenge
[/list]
[img]{STEAM_CLAN_IMAGE}/38831837/3a109dd4cb154ed3598e8c8c6b5efabe9ec85e22.png[/img]
[h2]New Legendary Cards[/h2]
To make playing cards even more exciting, new legendary cards can be summoned by fulfilling very specific conditions and challenges during a run. These incredibly powerful cards have amazing new art and represent the divine characters in the game.
Here are our imponent legendary cards:
[img]{STEAM_CLAN_IMAGE}/38831837/f2809253f49e4f580aadf620f4e813d7078162fd.png[/img]
[h2]New Map Exploring Content[/h2]
For a more fun and long term experience, we have completely reworked the map exploring game loop, adding a lot of new content and improvements to it. Here are some of those things:
[list]
[*] 5+ new nodes and gameplay modes
[*] Reworked the shop node
[*] Added a micro-tutorial node and broke down the initial tutorial into a more streamlined experience
[*] New and improved consumables and equipment items
[*] New blessing system that gives the player passive effects and abilities to use on their runs
[/list]
[img]{STEAM_CLAN_IMAGE}/38831837/e1d38dfc86ab760d6138bc179159035d4b48672c.png[/img]
[h2]Gallery and Meta-progression System[/h2]
Improving on the roguelite aspect of Primateria, we have reworked the gameloop with a meta-progression system. It allows players to gain experience points and level up on each run they play. Levels are attached to the in-game unlocks, that are now available on the new Gallery system, a resource compendium with everything in the game you can unlock!
[img]{STEAM_CLAN_IMAGE}/38831837/06088d4accce1cdc5dd3930c50e1cb2bbe8473fd.png[/img]
[img]{STEAM_CLAN_IMAGE}/38831837/bd1d844d8d8538be14700c1e44eb82cae9d48177.png[/img]
[h2]UI and Graphics Overhaul[/h2]
Following the feedback we received from the players, we have reworked our UI systems and redone a lot of the graphics to enhance the playing experience and make the game as beautiful as possible.
Here are all the new and reworked features:
[list]
[*] Reworked the card frame
[*] New background art for battle arenas, menus and the map exploring scene
[*] Completely new screen for listing cards, items, and other in-game resources
[*] Improved fonts
[/list]
[img]{STEAM_CLAN_IMAGE}/38831837/7a9427aed473e6244b66ef309376b830ddf1a93c.png[/img]
[img]{STEAM_CLAN_IMAGE}/38831837/1930e021d6dc93f71fe89609b4a6619f576433a1.png[/img]
[h2]New and Improved Animations[/h2]
Also listening to your feedback, we have reworked and added a bunch of new animations to the game, making it feel more lively and prettier.
Here are some of those animations:
[list]
[*] New and improved attack animations
[*] New victory/defeat animations
[*] New reward animation
[*] New game state representations animations
[*] New screen transitions
[*] New damage/discard/mana animations
[*] New battle-phase transitions
[*] Improved playing animations
[/list]
[img]{STEAM_CLAN_IMAGE}/38831837/f8afbe2c6f8890545b2f228f256af156e8ce446b.png[/img]
[h2]Bug Fixing, Polishing and a Ton of Improvements[/h2]
To enhance the experience for new and experienced players, a lot of quality of life features, bug fixes and changes were introduced. Here's a list of them:
[list]
[*] New run saving system that allows for resuming runs stopped in the middle
[*] Improved usability when playing cards in the backrow
[*] Improved and shortened animations and clicks for multiple actions
[*] New graphical options
[*] Rebalanced and reworked multiple cards and game rules
[*] Improved effect texts to make them more consistent and easier to understand
[*] Improved translations on Portuguese and Chinese versions
[*] New music and sound effects
[/list]
[img]{STEAM_CLAN_IMAGE}/38831837/b42845ee3ce06a2b488e86f39f02b06034f14870.png[/img]
[h2]More to Come![/h2]
And that's it for this new demo and announcement! We hope you enjoy the new version, we have worked very hard to improve the game as much as possible for the upcoming release. If you have any feedback, feel free to message us on [url=https://discord.gg/XFEWbgQ8]Discord[/url], [url=https://twitter.com/yfritgames]X.com (former Twitter)[/url] or our [url=https://www.yfrit.com/]Website[/url].
Thanks and have a good game!