heck deck v1.0.3b patch notes

Heck Deck

Heck Deck is a bullet hell card game where all the bullets are cards and time only progresses as you move. Explore 5 stages full of unique enemies and bosses, discover dozens of cards, and visit shops to buy and sell cards for health!

[list] [*] Fixed crash when cancelling the teleport card with keyboard/controller [*] Fixed "moving background" option set to off preventing the stage from sliding down to reveal the final boss [*] Fixed "moving background" option preventing parallaxing backgrounds during transitions [*] Fixed being able to die after winning [*] Fixed sever attack changing the layer of the targeted enemy [*] Fixed mouse enemy spitting out the non-foil version of a card after taking a foil card [*] Fixed card staying visible at bottom of screen if not moving when mouse enemy grabs it [*] Fixed softlock caused by killing final boss with revive [*] Fixed cards being playable when reviving [*] Fixed stacked cards spawned from leaf enemy [*] Fixed reduced turn radius not resetting after shrinking ends [*] Fixed poker chip stack spawning poker chips in the same direction (for real this time) [*] Adjusted bee boss enemy spawn rate (slows down the more there are on screen) [*] Adjusted bee boss hitbox [*] Adjusted leaf enemy hitbox [*] Adjusted cloud enemy card spawn rate [/list]