Take part in a one-man investigation and solve the mystery of your brother’s disappearance. Find out the truth by exploring unsettling liminal locations. Discover the story chapter by chapter, with each one unveiling their common tragedy.
[h2]Hi there![/h2]
First of all, let us thank everyone who visited Gamersky com’s booth at WePlay Expo, which [i]Anthology of Fear[/i] was a part of. We are happy to see new people being introduced to our little game.
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We’ve been quite busy these last couple of weeks and we’ve got some news for you. First, we’ve decided we’ll be going independent with [i]Anthology of Fear[/i] and we took over the matters of publishing the game. This doesn’t mean our former publisher has stopped supporting us; however, it does influence the time we need to finish [i]AoF[/i].
Second piece of news is that our friends over at Gamersky com have reached out to us and offered to help us with promoting the game and distributing it across China, Taiwan, Hong Kong and Macau. Gamersky com will also help us with the Chinese localization.
Unfortunately, we will need some additional time to finish the game. This means that we had to reschedule [i]AoF[/i]’s release, the new date being March 17th, 2023. We're sorry for delaying the game, but we need to remind you that [i]Anthology of Fear[/i] is being developed by one person. We’re trying to help and support our developer as much as we can and we think this new launch date will allow for a stress-free release. Well, less stressful at least.
We do not plan on updating the demo for a while, but every issue addressed for the full version will also be addressed in the demo later on. This includes key remapping, additional accessibility settings, etc.
To sweeten this bitter piece of news just a bit, here are some new screenshots, teasing new content:
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[img]{STEAM_CLAN_IMAGE}/35401933/9d4bd48327b64af732bb24313510c7ab6258a4d2.jpg[/img]
[h3][i]See you soon,
OhDeer Studio and 100 Games team[/i][/h3]